Foon → Ludum Dare Explorer → LD28 → Feedback comment stats → Crigs
Feedback comments for LD28
Crigs's games and stats for all events →
| Timestamp | Since previous | Game | Crigs's comment |
|---|---|---|---|
| Dec 16 03:48:00 | One Through The Gate | Great camera and music! | |
| Dec 16 04:06:00 | 18m 00s | Diamond Warning | Tight! |
| Dec 16 04:34:00 | 28m 00s | The Black Lighthouse | Wow, awesome mood and graphics (really cool water effects!) <br/> <br/>The ship was a bit hard to control for me, but great job! |
| Dec 16 04:51:00 | 17m 00s | Touch | Awesome. |
| Dec 16 06:02:00 | 1h 11m | parallelsync | Very interesting mechanic! |
| Dec 16 06:49:00 | 47m 00s | G | Short and sweet. |
| Dec 16 06:57:00 | 8m 00s | You Have One Box | Great level design and cool mechanic! |
| Dec 16 07:41:00 | 44m 00s | You Only Have One Color | Great controls. Cool mechanic, the AI started bunching up and it was very difficult to swap colors in time to hit all of them. Great job! |
| Dec 16 07:50:00 | 9m 00s | Ghostup | Neat mechanic! Great graphics and controls as well. I think the level design is brilliant as well, big fan of narrow hallways and the bouncy protagonist . |
| Dec 16 08:14:00 | 24m 00s | Beep Boop. Where will it go? | Love it! |
| Dec 16 08:28:00 | 14m 00s | You Only Get One DIMENSION | Neat visualization of 1D! It's technically 2D, right? Alpha represents the second dimension? :P |
| Dec 16 08:33:00 | 5m 00s | One Arrow | Pretty cool procedural generation of levels! 100 zombies was way too many for me to handle though. :P |
| Dec 17 03:31:00 | 18h 58m | ROOFTOP | GUYS PROTIP the key to winning encounters is to hold up and wait for cats to come to you. Guaranteed success. <br/> <br/>Great package overall! A fighting mechanic like this is difficult to get just right for everyone; I feel that for me (I'm not a twitch player), it's hard to time the jumps just right so that I'm on top of jumping white cats. With a bit of tweaking (perhaps some hangtime in air?), I can see players really getting into mastering the mechanic. |
| Dec 17 03:41:00 | 10m 00s | Shadow Night | Jesus why did I play this in a dark room with headphones. |
| Dec 17 03:52:00 | 11m 00s | Existence | I really enjoyed the experience and symbolism. I'm glad you wrote a walkthrough because I would have never been able to finish it otherwise. Great job! |
| Dec 17 04:03:00 | 11m 00s | Holiday Chopper Frenzy | Awesome use of joints! |
| Dec 17 04:09:00 | 6m 00s | The Lone Tower | Gotta echo previous sentiments that this was a really clever twist on the TD genre. It felt and played very well. Great job! |
| Dec 17 04:20:00 | 11m 00s | Autonomia | I'll definitely check back for the completed version. Seemed neat, but in the version I played I was relegated to just beating the heart and exhaling (and eventually died via excess poison). Seems like it will be very complex once it's done. Looking forward to it! |