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Waterman7

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TimestampSince previousGameWaterman7's comment
Dec 17 20:56:00 One minute to see the world I quite liked this one! Really simple but beautiful visuals, which actually made me want to see all of the world. <br/>Would have been nice if it was somewhat bigger so you could not actually see everything in one run. <br/>Also, the player could have used a little more contrast with the background, I frequently lost track of him after looking elsewhere.
Dec 17 21:40:00 44m 00s Glide Nice one! <br/>Simple concept, solid execution. <br/>At times, I found it quite difficult to estimate which circle I would attach to. Maybe an indicator, as to which one is closest to the player at any time would be helpful. <br/>Also, I would have loved to see the graphical style from the menu return ingame. Circles look better with outlines, and one-colored backgrounds are kinda boring... <br/>Apart from that, I liked the aesthetics and presentation very much. <br/>No lags on my end.
Dec 20 14:54:00 65h 14m Lumen Wow, you are right. Our games' core mechanics are very similar. Except this one is way more polished presentation-wise. Love the mood set by the audio and visuals. <br/>Only problem I had was that I sometimes could not quite tell the dangerous spikes apart from random harmless shrubs. A higher visual distinction would have been nice. <br/>Also, I would have loved to see some reward for getting through to the end. Maybe escaping the cave? <br/>Apart from that, great entry!