Foon → Ludum Dare Explorer → LD27 → Feedback comment stats → tombsar
Feedback comments for LD27
tombsar's games and stats for all events →
| Timestamp | Since previous | Game | tombsar's comment |
|---|---|---|---|
| Aug 26 17:30:00 | Multitaskor | A nice and simple game with a consistent graphical style. I was not a fan of the repetitive beeping sound, and found the game rather repetitive -- more puzzles would help with this. Also, I wasn't sure why the single-puzzle levels kept coming back after the multi-tasking levels had started. The jumping puzzle was slightly buggy; was double-jumping meant to be a mechanic?. | |
| Aug 26 17:40:00 | 10m 00s | Professor Power and Powerbot | A very good game with a nice clean graphical style. The music is a bit repetitive, and I was pleased to see a mute button. The game works well, but suffers from performance issues which made it rather more difficult than it should have been. The physics feel a little weird to me (no horizontal deceleration from air friction, too fast horizontal acceleration when in the air), and I fell out of the world a couple of times. |
| Aug 26 17:48:00 | 8m 00s | Super Intense Arena Battle Extreme | A very nice, simple game. I liked the small graphical touches such as particle effects and the death animations. Some variety in enemies and weapons would have been nice. |
| Aug 26 18:04:00 | 16m 00s | Chrono Escape | An interesting game concept, and executed very well. I had severe performance problems on my computer, and the game ran at less than half the intended speed (judging by the 10s countdown). <br/>The graphics are nice, and the gameplay mechanics are very clever. I disliked the laser obstacles, as I think they sometimes 'saw' me outside of their detection radius. |
| Aug 26 19:12:00 | 1h 08m | 10 seconds barrier | A very fun, if slightly repetitive game. The difficulty increased quickly from easy to challenging, and it is a good test of reaction times and typing ability. Very well done! |
| Aug 26 19:40:00 | 28m 00s | 10 Second Slaughter | For some reason Python was unable to load and play the mp3 files on my computer. I removed the appropriate lines from src/sound.py as a quick-fix solution, but that means playing without music. Any suggestions? |
| Aug 26 19:52:00 | 12m 00s | 10 Sec Away From the Earth | A solid puzzle-based platformer. The graphics are very nicely presented, with a few glitches (probably my system). I can't help but feel that the 10s restriction is more of an after-thought to an already strong game concept, and it got in the way many times. Very nice though! |
| Aug 26 19:57:00 | 5m 00s | Fast delivery | I'm afraid I couldn't get it to work on my computer: OpenTK crashes with an 'Array out of bounds' error, which is probably caused by wine. I'll give it another go later on. |
| Aug 26 20:23:00 | 26m 00s | TimeOut | An interesting story, with a lot of different options. The music was a bit repetitive, but quite atmospheric. Very nicely done. |
| Aug 27 19:18:00 | 22h 55m | Ludicrous Parking | Well done on finishing it! The physics worked very well, and I liked the sound effects. <br/> <br/>I was surprised to see that I could park the car at any angle within the marked bays; simply requiring thet the direction was correct would make the game rather more challenging! |
| Aug 27 19:40:00 | 22m 00s | 10 Second Gooback | A nice game concept, and I liked that you included a level editor. I thought the character horizontal speed and jump height were a bit too fast, which made it quite hard to control. <br/> <br/>PS. Am I being ridiculously stupid for not being able to complete the third level?? I can get stuck in the far left corner, but not get through the hole in the floor... |
| Aug 27 19:53:00 | 13m 00s | Invasion of the Cones | It's an interesting concept, but I found the controls really weird; I had trouble just keeping my sphere in sight of the camera, and the combat never seemed to do anything (despite lots of debug messages in the console). |
| Aug 27 19:56:00 | 3m 00s | Ten Second Sprint | A good, classic platform puzzle. Well done on making so many levels! The physics felt weird to me (constant velocity in every direction with no acceleration), but that's entirely up to you. :) |
| Aug 27 20:28:00 | 32m 00s | Mission Mars | A great game! I found it frustrating having to repeat all of the levels to get back to the boss fight, but you have already said that is intentional. ;) <br/> <br/>One thing I really didn't like was the bullet shield in the boss fight; there is no indication of when it is about to disappear! Making it flash for a second or so would fix this. |
| Aug 27 20:45:00 | 17m 00s | Haraka | A lovely little platforming game. I unfortunately couldn't get past the area in your fourth screenshot, where the wall jumping kept failing me (or perhaps I was just failing at it?). |
| Aug 27 20:58:00 | 13m 00s | Evasion | Quite a simple game, but fun and challenging nonetheless. <br/> <br/>I had to compile it from source (on Linux), and was confused to see that it pulls in a lot of SDL sound stuff, although I could not hear any sound. Am I missing something? <br/> <br/>@Zerkruemler I am guessing it was compiled with MinGW, in which case the author needs to either compile with the '-static' flag, or provide the dlls as a download. In the meantime, you could try downloading MinGW and copying the specific ones you need. |
| Aug 27 21:06:00 | 8m 00s | Ten Seconds of Thrust! | Well done on achieving what you did; I look forward to seeing if you make it into a more complete game. I liked the art style, and the rocket physics. |
| Aug 27 21:18:00 | 12m 00s | Get Those Trophies! | I'm afraid I couldn't get this to work. On Linux, I got the following error: <br/> <br/>==== JavaSound Minim Error ==== <br/>==== Error invoking createInput on the file loader object: null <br/> <br/>Exception in thread "Animation Thread" java.lang.NullPointerException <br/> at ddf.minim.javasound.JSMinim.getAudioRecordingStream(Unknown Source) <br/> at ddf.minim.Minim.loadFile(Unknown Source) <br/> at ddf.minim.Minim.loadFile(Unknown Source) <br/> at LD27.setup(LD27.java:61) <br/> at processing.core.PApplet.handleDraw(PApplet.java:2245) <br/> at processing.core.PGraphicsJava2D.requestDraw(PGraphicsJava2D.java:243) <br/> at processing.core.PApplet.run(PApplet.java:2141) <br/> at java.lang.Thread.run(Thread.java:724) <br/> <br/>Followed by a soft hang. <br/> <br/>Running the Window version in Wine results in a 'File not found' error. |
| Aug 27 21:23:00 | 5m 00s | The Final Seconds | A very basic game, with pretty nice graphics. Unfortunately I had *severe* performance issues on my computer, probably due to the particle effects; every time I clicked on a victim, the game slowed to an absolute crawl (>2s latency on moving the mouse). |
| Aug 27 21:33:00 | 10m 00s | 1 + 10 More | A great interpretation of the theme, and very amusing! Some more variety in the gameplay would have been nice, and I found the collision detection with the disguises to be a bit strange. Good job. |
| Aug 27 21:52:00 | 19m 00s | Base 10 | A great little puzzle game, and possibly the best interpretation of the theme I have yet seen! I thought the puzzles were a little easy, but I'm no good at coming up with this kind of stuff either. :) |
| Aug 27 22:21:00 | 29m 00s | Shark Spawn | A great little game; I was pleased to see that the fish try to swim away from me. Some actual shark graphics would have been nice, but these get the message across. |
| Aug 27 22:38:00 | 17m 00s | Breakdown Countdown | @DaanVanYperen It looks as though you are using Python 3.3, which is too new for this game. Download Python 2.7.5 instead, and you might have more luck! |
| Sep 16 20:45:00 | 478h 07m | Oxy | An excellent game! I thought I was doing well, but drowned right before the final airlock. :( |
| Sep 16 20:47:00 | 2m 00s | 10X10 | A great game. Shame there weren't more people playing it at once, as I think that would make it much more challenging! |
| Sep 16 21:04:00 | 17m 00s | Dungeon Crawling Simulator 2013 | A great first attempt! I liked the amusing messages at the end. <br/> <br/>Just a note: Avast antivirus rejected your .exe as possibly containing a known threat. I was, however, able to compile the source file no problem. |
| Sep 16 21:17:00 | 13m 00s | Mr.Yellow | A functional platforming/jumping puzzle game. I couldn't work out how to climb the ladder in level 2, which was frustrating. |
| Sep 16 21:22:00 | 5m 00s | What just happened? | Nice game idea. I found it rather confusing that my character was a different shape and colour every level, but I suppose that was the point? |
| Sep 16 21:27:00 | 5m 00s | awk af | A very creepy story, with some nice graphics. I wasn't sure what the 10 second countdowns were for, though... Well done. |
| Sep 16 21:28:00 | 1m 00s | Firespam | Sorry, I don't think all of the required files are in the zip download. |
| Sep 16 21:38:00 | 10m 00s | Crowd | A wonderful game! I enjoyed the different challenges very much. Two points: The driving level ran very slowly, so it actually took around 20 seconds, and the jumping level felt rather glitchy. A very good entry overall! |
| Sep 16 21:45:00 | 7m 00s | Ultimate Fighting Game vs. Monocule 1: Dare Edition!!!!!!11!!!!1111one!eOne!~ | Great game! I wasn't sure what the 10 second delay added, but otherwise it was fun to play. (Only just beat Peach with 100 points). |
| Sep 16 21:48:00 | 3m 00s | Brawlin | A good attempt! Pressing space over and over again did get a bit boring, I have to admit, but otherwise good. It would have been nice to be able to move diagonally, too. |
| Sep 16 21:50:00 | 2m 00s | Seconds-2-Match | Sorry, I couldn't see any cards in the playing area (on Firefox). |
| Sep 16 21:57:00 | 7m 00s | Every Second Counts | Sorry, but I was put off by the bizarre download website you used. It had an animation pretending to download the 2MB file, and then Firefox popped up a dialog asking for permission to store up to 50MB of offline data. Probably nothing, but highly dodgy nonetheless. |
| Sep 16 22:02:00 | 5m 00s | 10 Seconds = 10 Moves | A very nice game! The moving platforms were a bit buggy for me, and I couldn't get past the level with the +5 seconds box (it wouldn't let me get back on the platform). I loved the music. |
| Sep 16 22:09:00 | 7m 00s | Our last 10 seconds together | A very emotive scenario! The text was really hard to read, unfortunately; consider giving it a solid, white background in future. |
| Sep 16 23:41:00 | 1h 32m | Launch_0xa | Nice little game. I got really confused before the end, so good job! The intro felt rather slow, but the actual game was fine. |