Foon → Ludum Dare Explorer → LD27 → Feedback comment stats → SuperPokeunicorn
Feedback comments for LD27
SuperPokeunicorn's games and stats for all events →
| Timestamp | Since previous | Game | SuperPokeunicorn's comment |
|---|---|---|---|
| Aug 25 22:11:00 | 10 Seconds to Escape | I really like the idea, although the game could have done with platforms and jumping. as of now, the game is really just who can press their move button first. | |
| Aug 25 22:19:00 | 8m 00s | The Count of Ten | Loved the game!, it is a really original interpretation of the <br/>theme. Although, I have to ask, why is the background of a child's room a graveyard? |
| Aug 25 22:23:00 | 4m 00s | 10 seconds mecanics | I, as well, could get the game to run on Chrome or Internet Explorer. |
| Aug 25 22:29:00 | 6m 00s | You will die. | I really like it! Having the character being controlled by the mouse is a really cool idea. |
| Aug 25 22:33:00 | 4m 00s | ILLUSIOUS | Although the game is really simple, I have to applaud you on the artwork. Very well done. |
| Aug 25 22:45:00 | 12m 00s | Deja Vu | The game was cool, but I could not figure it out for the life of me. I know it has something to do with the box in the closet, but I can't find the key. I've gone and interacted with everything in the level and still could not <br/>figure it out. Could you give me a hint? |
| Aug 25 23:10:00 | 25m 00s | Time Wizard | I really liked it. the time warp was a very interesting mechanic, especially when you added in the sand. |
| Aug 25 23:44:00 | 34m 00s | Hall of Flame | I really liked it! The combination of floor puzzle and time limit made for an intense puzzle solving experience. the last level was extremely difficult, making it all the more satisfying to complete. My on;y criticism is that it is too short, but forgivably so due to the time constraints. |
| Aug 25 23:48:00 | 4m 00s | Legend of Epikouros | Wow, just wow. This is incredible. I believe we have a winner. |
| Aug 26 00:16:00 | 28m 00s | TenTen Rush | That was pretty cool. The character changing kept things interesting. |
| Aug 26 20:53:00 | 20h 37m | 10 Second Escapes | That was pretty fun. I loved how you syched up the lasers to the sound of the seconds ticking down. It got ridiculously hard towards the end, and I had to give up on a fare few levels. The "give up" feature really saves the game, because without it I would have gotten stuck not even half way through the game. My only real complaint is that some levels felt like a battle against the controls rather than solving a puzzle, more so towards the end. It was hard to keep up with all the different colors of cubes. Still, it was a overall great game. |