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Feedback comments for LD27
SteveSalmond's games and stats for all events →
| Timestamp | Since previous | Game | SteveSalmond's comment |
|---|---|---|---|
| Aug 26 04:59:00 | Test Chambers | Loved the graphics and controls - the gliding feel is very pleasant! | |
| Aug 26 05:06:00 | 7m 00s | Every Ten Seconds A Kitten Drowns | Nice! I lol'ed at the cat names (Buttcat, ^^), and the time management gameplay style works really well. Good work :D |
| Aug 26 05:12:00 | 6m 00s | Sixth of a Minute | Well done - the enemy movement feels nice, and I like the huge time display in the middle :) I had a few issues with clicking outside the window and losing focus (the WSAD seemed to stop working - not sure if that was just me being dumb though.) Great job Tork. |
| Aug 26 05:16:00 | 4m 00s | Don't let Them Hug you! | Great work Jicken, funny stuff :) |
| Aug 26 05:22:00 | 6m 00s | Space-Time Adventure | Really nice idea, took a minute or two to get my head around it but there was a nice 'aha' moment when I got it. :) |
| Aug 26 05:24:00 | 2m 00s | Knight's Temper | Loved the intro sequence! Was there a way to skip it on subsequent game attempts? Might be nice if not.. :) |
| Aug 26 05:27:00 | 3m 00s | Graveyard Shift | Those graphics are really top notch - I love the monster skins! The graveyard mood is great too.. Well done! :D |
| Aug 26 05:33:00 | 6m 00s | 10 Seconds Before the World Ends | Wow, this has to be my favorite interpretation of the theme so far. Really cool concept! Would love to see you guys develop this a bit further. |
| Aug 26 05:35:00 | 2m 00s | Summer Death Olympics | Pretty cool - I think I would need to play with a friend or two to get the full experience though. Nice one! :) |
| Aug 26 05:44:00 | 9m 00s | 10 Seconds In 10 Seconds | Cool idea :) Took me a little while to adapt to the control scheme (was expecting the world to revolve around me rather than the other way around, haha), and I had some issues with 'overshoot' if that makes sense. Loved the concept though, great work! |
| Aug 26 05:51:00 | 7m 00s | ROBO-TIC | Love the interpretation of the theme. I found the best strategy was simply to focus on the robot with the highest number above their head. Were there any cases where you would have to sacrifice one robot to get another? If not, that might be a cool addition.. :) |
| Aug 26 05:56:00 | 5m 00s | SliP | Awesome graphics! I especially love the 'possess' visual effect. Really like the possession mechanic as well. Great work! |
| Aug 26 06:05:00 | 9m 00s | YOGH@)!$Q#4$%7GDF: Destroyer of Keyboards! | Definitely lol-worthy! Nice work greysphere :) |
| Aug 26 06:20:00 | 15m 00s | YorkTime | Very interesting concept. I found myself playing by putting down only one or two nodes at a time, then resetting the clock with space. Seems like there's not a big incentive (at least in the first level or two) to string together longer sequences, but I suppose you'd want to introduce that sort of thing to the player gently in any case. Sorry for the novel haha, really good work - got me thinking! :D |
| Aug 26 07:17:00 | 57m 00s | Emily Escape! | Gorgeous! Wish I could rate it 6 for graphics! |
| Aug 26 07:24:00 | 7m 00s | The Duellists | Love all the different characters, and the shooting mechanic is fun :D |
| Aug 26 07:31:00 | 7m 00s | Ten Seconds (Needed to Pass Legislation) | I like your take on the theme, refreshing :D Who knew kittens were so important where matters of state are concerned? |
| Aug 26 07:37:00 | 6m 00s | Routine decisions (in 10 seconds) | Wow, I would never have thought of this concept. Somehow you managed to nicely capture that sense of competing thoughts and emotions fighting for focus. Great job! :) |
| Aug 26 07:42:00 | 5m 00s | Changer | Haha, I love the effect when you annoy one of the people too much! Made me want to fail the game all over again.. The time pressure felt good, and I also really liked the overall aesthetic. Cool idea using geometry to do your text! :) |
| Aug 26 07:55:00 | 13m 00s | Planet Monster | Wow this game is tough! Super cool though, I found myself replaying it a lot to try and figure out strategies. Didn't notice the UI to select between walls, towers etc. at first, oops! Loved the tunes as well. Great job :) |
| Aug 26 19:39:00 | 11h 44m | Proletarian Ninja X | Wow, so this is how it's done... Amazing work. :D |
| Aug 26 20:07:00 | 28m 00s | Potato Lagoon | Oh great, now I'm going to have this themesong stuck in my head for the rest of the day! :D My interpretation of the lyrics: 'Yar gunny demon baby John, David made a gun show me' |
| Aug 27 05:44:00 | 9h 37m | Narcoleptic Chicken Kid | A. Awesome game name, B. Awesome music, C. Awesome art. D: Awesome awesomeness. I especially liked the artful juxtaposition of cherry blossom petals floating over a sea of blood and gore! |