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Feedback comments for LD27
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| Timestamp | Since previous | Game | Nizan's comment |
|---|---|---|---|
| Aug 26 02:33:00 | Chroma-Chrono-Block | I am actually colourblind, so took me a while to realise I was mixing colours. Still, I figured it out in the end, that bit wasn't so bad. xD <br/> <br/>The hardest thing for me though is the controls. It's really slippery and those mazes are quite complex for 10 seconds! <br/> <br/>All in all a really great idea and I can see it being a lot of fun, but the controls need to be tighter as the frustration levels are a bit high at the moment, for me at least. | |
| Aug 26 02:45:00 | 12m 00s | LEGACY | A nice moody game, the music was a real treat. <br/> <br/>However I found the fish moved so sluggishly and the clock rarely started at 10 when it moved to the new fish that I was constantly in the "fish has died" screen - more so than in the game screen! Without a clear objective, I got bored quite quickly :( <br/> <br/>The idea is nice though and I think with some polish and more indication that you are actually progressing it could be a poignant little art game. :) |
| Aug 26 02:52:00 | 7m 00s | 10 Second Bureaucrat | Really compelling, played it all the way through. Great writing - some really nice image systems in there, warmth cropped up a lot, really helped to build a mood. Will make a note to play through this a few more times to see the other endings! :) |
| Aug 26 02:58:00 | 6m 00s | Time Gate | Only 80 for me xD I'm not very good but it's a pretty fun, solid game :) <br/>The ship models were nice. <br/>One-shot-kill felt a bit unforgiving though, lives would have helped there I think. <br/>But overall - nice one! :) |
| Aug 26 03:05:00 | 7m 00s | The Duellists | Brilliant! Really polished - right down to the detail of shooting before the bell. It's great that it lets you do it, and then 'forfeits' you rather than, say, just resetting. <br/> <br/>Could use a little more fanfare when you win overall (I like my fanfares...) but really, really good game. :) <br/> <br/>(Oh and bonus points for interesting interpretation of the theme!!) |
| Aug 26 03:11:00 | 6m 00s | Time Factory Escape | Really nice concept :) <br/>The controls were a little sluggish, and I found it a bit confusing in the beginning, but with some polish, this has got potential to be really good! |
| Aug 26 10:01:00 | 6h 50m | 10 Seconds to Die | Nice idea, pretty fun. Last level was very hard so I couldn't finish :( <br/>Also... the font at the start stood out as really crisp and clean. Odd thing to notice, but... nice one :D |
| Aug 26 10:04:00 | 3m 00s | BeQuick | Nice little idea and fairly well executed though wasn't sure what the end goal was/what the arrow was pointing at? |
| Aug 26 10:16:00 | 12m 00s | Stator Chronicle | Nice and moody, though wasn't sure on my overall objective (or how much longer I had to go...). What would have helped in the beginning was having a rotor right outside the house so you knew what you were looking for/doing. I found one eventually, but when I got to the point I have to collect 4 - I got a bit bored. Also not sure what it was being 'painfully honest' about? :/ |
| Aug 26 10:24:00 | 8m 00s | Self Destruct | Really nice, the graphics are cute and the writing is actually pretty funny. The gameplay is really clever, a great puzzle. However I got stuck at once point because it seemed the scientist guy couldn't jump high enough to get to the terminal... (or I messed up the puzzle and I am dumb!) |
| Aug 26 10:30:00 | 6m 00s | Seconds-Guess | Reeaaaaalllly nicely executed. Good work. It was so... classy! And fun to boot! xD |
| Aug 26 10:36:00 | 6m 00s | 10 Steps to Hell | Actually pretty addictive. Nice. :D |
| Aug 27 13:19:00 | 26h 43m | Back for Seconds | I don't know what- <br/>It's just that- <br/>What is this I don't even- <br/> <br/>Everything about this is wrong... but in such a right way. The colours are awful... but are a perfect choice for this piece of poetry. <br/> <br/>Your writing is immense. Once you push through the first impressions it really, really grips you something fierce. |
| Aug 27 13:48:00 | 29m 00s | Multitaskor | I am so bad at multitasking... so this completely screwed me over. Not that that's your fault of course! by all accounts, a nice and well put together game. Good job :) |
| Aug 27 13:54:00 | 6m 00s | Mr Moore's Last Seconds | Nice. The controls were a bit glitchy in places - especially when jumping on the doves. <br/> <br/>The graphics were nice, but the audio was exceptional (and great voice acting & script too!). So created a really good mood. Nice work guys :) |
| Aug 27 14:17:00 | 23m 00s | TickType | Never seen anything quite like it. Refreshing. Nice work. :) |
| Aug 27 14:42:00 | 25m 00s | They Blow Up So Fast | Oh man, when you drop the balloon... <br/>...right in the feels. |
| Aug 27 15:06:00 | 24m 00s | Robots Save the Day | Brilliant. A genuinely great game. :) |
| Aug 27 15:19:00 | 13m 00s | A Step | Nice atmosphere... but I think I missed something because I don't see a game, it just seemed to be a slideshow :/ |
| Aug 27 16:38:00 | 1h 19m | ADD Kiwi | Nice one! I think the UI for the 'quests' could do with being a bit clearer, but I really like the idea of Platformer+Simon Says :) |
| Aug 27 17:23:00 | 45m 00s | Like a Lamb | I liked the graphics, and the mood was good. I think the actual game idea was neat too... though perhaps a little simple? Would like to see it grow in complexity over time. Anyway, good job! :) |
| Sep 1 18:28:00 | 121h 05m | Et je vous laisse | Please polish this game post-competition to improve on the general interaction design, distinguishing between characters at a glance (but keep the graphics simple!) and allow people to skip the intro on a re-try. But absolutely keep the abstract nature of it. I enjoyed building up my own little story about the characters; to me, Charlotte and Catherine are sisters with their own families, but havnt spoken to each other in years. Maurice, I gathered, is a child of one of the families as they had no gripes of their own... and I'm sure everyone has their own interpretation. <br/> <br/>Absolutely brilliant, and again, with polish (but no fundamental change to the game) I believe this will be an important part of games culture. |
| Sep 9 20:45:00 | 194h 17m | Owned in 10 Seconds | I figured it out... I think... but gah, was too complicated for me - sorry :/ |