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Feedback comments for LD27
mikegbrown's games and stats for all events →
| Timestamp | Since previous | Game | mikegbrown's comment |
|---|---|---|---|
| Aug 25 21:42:00 | 10 SECOND EXTREME ROCKET | That was great! scored 1227. <br/> <br/>http://imgur.com/jmoa6Yb | |
| Aug 26 20:55:00 | 23h 13m | The Red Door | Failing the first level required a restart. Like the art style. |
| Aug 27 09:54:00 | 12h 59m | Space Demolition by Suese | Really like the destructible terrain. I like the way you chose to do the physics on the ship. |
| Aug 27 12:33:00 | 2h 39m | WindBuilder | I really like the core concept of building up this little rigidbody ship, but the having to add to it every 10 seconds was interrupting. I was enjoying getting a feeling for the ship but right as I started to learn a little I was interrupted again. <br/> <br/>Really cool though. |
| Aug 27 12:39:00 | 6m 00s | Mr Moore's Last Seconds | Very nice. Platforming on the doves was a little less fluid than I'd have liked for the theme of the piece. |
| Aug 27 12:42:00 | 3m 00s | Programming Failure | unfinished and buggy. :D but nice attempt. |
| Aug 27 12:48:00 | 6m 00s | Cop and Bomber RUSH! | Had a bit of a collision issue playing as the cop trying to run right after exiting the gate, but it's a fun little competitive game. Well done. |
| Aug 27 12:57:00 | 9m 00s | Withdrawal Syndrome | Really like the opening screen and the concept. The controls were a little messy. Specifically going up stairs with the up arrow I often held it just a little too long so I would end up back downstairs. After I finally figured out how to get past the doctor I almost got burned by this. It was a funny moment though. Well done. |
| Aug 27 13:02:00 | 5m 00s | Deka Sektor | I liked the art style. The controls took a little getting used to, until I found it best if I just stayed still the enemies could deal that much damage as long as I shot the time cubes. |
| Aug 27 13:54:00 | 52m 00s | Celly | I like it. It controls similar to my submission Viral Attack (only in reverse ). Osmos was definitely an inspiration for us. Good work. <br/> <br/>Your art is better than ours though. |
| Aug 27 13:58:00 | 4m 00s | 10 Seconds of Explosions | my rhythm is terrible. It's hard on a interval of 1 second to adjust your strategy/timing. Often felt like I was falling behind but couldnt' read the text fast enough to catch up. |
| Aug 27 14:01:00 | 3m 00s | Planet Smasher | I think this could be a really neat core mechanic. It took me a minute or two to find how the smaller balls orbit. but was neat to try and exploit that. Well done. |
| Aug 27 15:21:00 | 1h 20m | Comet Run | I really like this. Took me a second to figure out the courier mechanic but had a fun tense time flying across space. Great game! |
| Aug 27 15:43:00 | 22m 00s | To Hell With Love | I really like this core idea! (Also well done on gender neutrality ) With a bunch more time and a few more mechanics I could see this being a really compelling game. Well done. <br/> <br/>On a side note, 10 seconds in hell seems to be a very small punishment for murder though. jk. |
| Aug 27 15:46:00 | 3m 00s | Cowdown | The art and concept here are great. DIdn't love the platforming mechanics, but really like the actual platform mechanics. <br/> <br/>Well done. |
| Aug 27 15:59:00 | 13m 00s | QuickHunt | Art style really works, also I love that the dead animals stick around. I ran crazy at the beginning and killed a lot of things when they weren't on my hitlist... made finding animals on my hitlist harder. <br/> <br/>good job. |
| Aug 27 17:02:00 | 1h 03m | Hourglass | Really like the art on this one. |
| Aug 27 17:11:00 | 9m 00s | Chrono Escape | This was great. Those guards are dicks. Well done. |
| Aug 27 17:22:00 | 11m 00s | 10 Second Sculptor | Really love this game! I actually would love a version without the 10 second restriction. |
| Aug 27 17:46:00 | 24m 00s | Thorvald | Really good looking game. |
| Aug 28 00:55:00 | 7h 09m | Time Slime Arena | Fun little game. The spell is so good I never even used the melee. |
| Aug 28 01:06:00 | 11m 00s | TrI-Deca | Really great art, like the music as well. <br/> <br/>Took me a while to think about sliding through the mud, was that how that worked? |
| Aug 28 01:10:00 | 4m 00s | Cheese It! | I like they way you intro'd movement and the core loop. Enjoyable but I don't think the design was helped by the time limit implementation. Good work! |
| Aug 28 01:12:00 | 2m 00s | Shoot10 | @ZeppelinCaptain Same. <br/> <br/>"It doesn't launch for me. When I launch it, it says that MSVCR71.dll could not be found." |
| Aug 28 01:29:00 | 17m 00s | 10 Second Hero | You forced me to restart my machine... for that you cannot be forgiven. <br/> <br/>cute little game though. My first two plays I randomly drew the same 3 jobs and it was a bit disappointing, after that though I got to try them all. |
| Aug 28 01:33:00 | 4m 00s | Chrono Switch | I couldn't figure out how to cut the rope! I like the concept though. Playing the skeleton upside down was a good choice. |
| Aug 28 14:22:00 | 12h 49m | Escape the Underground | Really liked that. Was a little frustrating to control but the visuals and mood were just so nice. Good job. |
| Aug 28 15:08:00 | 46m 00s | Water Closet | I couldn't get the paper towel in the bin for the life of me. Funny stuff though. Good work. |
| Aug 28 15:28:00 | 20m 00s | Survival Madness | Really liked the track, and the grenade launcher is really fun to use because of the delay. <br/> <br/>I ran out of bullets though and couldn't open a supply crate (if A opened crates that'd be good even if it didn't hurt the zombies) <br/> <br/>Good game overall. Thanks. |
| Aug 28 18:07:00 | 2h 39m | The only one | Great game. Really nice. Still need to wrap the story, but had enough time to rate highly :D |