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Feedback comments for LD27
lustdante's games and stats for all events →
| Timestamp | Since previous | Game | lustdante's comment |
|---|---|---|---|
| Aug 26 02:46:00 | Draggin ten | Whoa, look at the size of that thing! | |
| Aug 26 03:03:00 | 17m 00s | King Craftsman | That was pretty compelling game with Minecraft style craft system. I do notice some performance issue in the beginning. Good luck! |
| Aug 26 03:06:00 | 3m 00s | Every Ten Seconds A Kitten Drowns | +5 humor for the title. Thank you for your coolness and the awesome game! |
| Aug 26 06:15:00 | 3h 09m | In Vivo | Great concept, but it became great only in concept due to non-intuitive puzzle. 10 seconds restriction forces you to focus on execution after figuring out what to do during memory mode. It's hard to figure out what tool is good for what, which made me stuck past ventilation. Otherwise, very compelling game with humorous writing when you touch the needle! |
| Aug 26 06:26:00 | 11m 00s | Clocked In | The most polished game I've seen so far. I loved that moment when I showed that clock hand who's the boss until stage gets difficult and table gets turned. |
| Aug 26 07:01:00 | 35m 00s | The Lonely Sentry | Great! That was the most gore pixel death scene I've ever seen. |
| Aug 26 08:12:00 | 1h 11m | Rebound Recon | If there is a technological excellence category in LD, this sure earned five stars. |
| Aug 26 11:33:00 | 3h 21m | Robots vs. Evil Zombie Birds | The game doesn't seem to work like a screenshot. :( I'd love to see some zombie birds. |
| Aug 26 11:45:00 | 12m 00s | Frantic | That was by far the most satisfying sword swing for pixelated player! |
| Aug 26 11:58:00 | 13m 00s | 10 Seconds to Die | These enemies sure know how to aim and shoot! |
| Aug 26 13:53:00 | 1h 55m | Murder On The Dancefloor | Wow, that was purely awe-inspiring, especially how the boss scenario is scripted. Great Job! |
| Aug 26 14:11:00 | 18m 00s | Still Charging! | I see someone was heavily influenced by FTL. The game crashed when the charging was finished though. |
| Aug 26 14:16:00 | 5m 00s | Space TimeX10 | By far this is the best bgm I've heard. Great rewind effect! |
| Aug 27 00:14:00 | 9h 58m | Time To Cook, Comrade | Love the dystopian take of the theme. The game is very polished. Counting ten seconds on the head is still challenging though. |
| Aug 27 00:23:00 | 9m 00s | Stator Chronicle | Feel so alone playing this game. Mood is perfectly synthesized. |
| Aug 27 00:27:00 | 4m 00s | SUPER ULTRA REALISTIC BOMB DEFUSAL SIMULATOR: SEASON PASS GOTY DLC EDITION | blah blah blah blah... beep... beep... phew! <br/> <br/>Always respect the sfx made with human voice. Very humorous! |
| Aug 27 00:29:00 | 2m 00s | 10 10 Second Game Design Lessons | Always leave the player wanting more. <br/> <br/>Timeless advice. |
| Aug 27 00:38:00 | 9m 00s | "10 seconds left, Mr. Pink Rabbit!" | 1. Turn this into mobile game <br/>2. ??? <br/>3. Profit! <br/> <br/>Make it happen! |
| Aug 28 01:44:00 | 25h 06m | Darn Clock | Great entry! There are just so many hidden humors that collectively make this the most humorous game I've rated so far! Only if it had audio, the experience could've been near perfection. Great Job! |
| Aug 28 02:21:00 | 37m 00s | Mr Moore's Last Seconds | Wow, such a haunting story. I really really love how you have to push your car away from other potential victims in the end. That was definitely best thing I had to do in LD. Excellent! |
| Aug 28 07:03:00 | 4h 42m | Steven Seagal: Hard to SWAT | Wow, this is just a perfection. |
| Aug 28 11:51:00 | 4h 48m | Proletarian Ninja X | Wow, it's like every single one of your entries are all really fun to play. Great job! |