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Feedback comments for LD27
local minimum's games and stats for all events →
| Timestamp | Since previous | Game | local minimum's comment |
|---|---|---|---|
| Aug 26 17:27:00 | Short circuits | I like the sound and the visuals, but I couldn't really play it because I never figured out the controls. Got S for down and Z for up or something like that - which was very confusing. | |
| Aug 26 17:43:00 | 16m 00s | North Exit | It took me a while to figure out the pad thing, but then it got scary. First time I was so scare though that I never got to hear the voice... which is a pity because then I would have been more scared. Nice work. |
| Aug 26 18:13:00 | 30m 00s | Goranha | I'm gonna believe that my 46 avoided is a good score. Really like the encouraging texts and the happy music to all that blood. You should add a high score system (though then I would know that my 46 was a really low number). Nice game. |
| Aug 26 19:30:00 | 1h 17m | Cubic Run | I like how one could stay on the bottom side of the blocks as well as on top of them. There should be some bonus if you manage that long enough. I think the difficulty progression could be worked on a bit, wanted it more challenging after a while. In all a nice game though! |
| Aug 26 20:02:00 | 32m 00s | DemoPhobia | Great! Absolutely the best submit I've played this far. |
| Aug 27 20:44:00 | 24h 42m | Save The Children | Good serious entry and nice graphics! |
| Aug 27 20:46:00 | 2m 00s | Fast Food Gourmet Ninja | Got the same error as zlowrance |
| Aug 27 20:53:00 | 7m 00s | Friday Simulator | Just came back from the pub, which may make me biased, but this was one great game! |
| Aug 27 21:04:00 | 11m 00s | Microbes | As a micro biologist I must say I don't fully recognize the microbes, but it's hard not to like the combination of python and microbiology. (I was first pressing WASD, which made the game crash, so you might want to look into that.) |
| Aug 28 17:35:00 | 20h 31m | Exploratite Mitae | Wow, loads of cred for achieving that in such short time. Liked the top too, and great to get to play an unusual type character. |
| Aug 28 17:44:00 | 9m 00s | Dodge These | Couldn't run, same error as Jimanzium |
| Aug 28 18:02:00 | 18m 00s | Emergency Stop | Woooo superb, fantastic and I just want to play it over again and again... does that make be a bad person? |
| Aug 28 18:09:00 | 7m 00s | John Q. Adamant | Just a comment, I could fly in under the health bar area. I general a nice game. |
| Aug 29 16:55:00 | 22h 46m | 10seconds | Like the game, but the music didn't really feel right to the game and I think you scare a lot of raters away with those installers, which is a pity because it was a nice concept. |
| Aug 29 18:09:00 | 1h 14m | Rewind | It so should have music/sounds, one per button that goes forward or reverse depending on how you have clicked them! Nice puzzle. |
| Sep 3 17:14:00 | 119h 05m | Time Flies Straight | Absolutely awesome, though it took me a couple of times to get started, this was the most fun of all 70+ games played thus far. |
| Sep 3 20:55:00 | 3h 41m | RedRunner: 10 seconds | Liked it alot, nice and simple graphics. |
| Sep 3 21:03:00 | 8m 00s | 10 Seconds To Rotate | I would really have liked to invoke rotation when I saw fit (as others have commented), and unfortunately my skills weren't good enough to do very well with the precise maneuvers needed. Maybe have difficulty settings based on character to block size ratio? That said, I like the concept though I'm a bit biased as it is by far the most proximate mechanic to my own entry (mine from FPS perspective instead). |
| Sep 3 21:11:00 | 8m 00s | Ad Hoc Novel | Nice little thing, though the game element of the game kind of passed me by. The created story, maybe should somehow be evaluated by other players and its fame be the mechanics / game element? Just a thought. |
| Sep 7 08:53:00 | 83h 42m | Guest House | Fantastic little contraption, though I'm not clever enough to solve all the riddles but still impressive. It made me want to do a stop-motion game as well, maybe next dare. |
| Sep 7 09:04:00 | 11m 00s | Tardis Robot Hospital | I liked the physics of the arm, the controls where a bit to awkward for me, why not have all the claw commands on one row so that you can have the hand still? Eg. Open, Left, Right, Close. |
| Sep 7 09:12:00 | 8m 00s | Minecraft Creeper Revolt | For one with a very troubled relation to fb this was quite satisfying. The mechanic was also a quite new take on the 10 seconds theme I think I haven't seen so far. Some suitable music to it would of course helped set the mood even further. |
| Sep 7 09:28:00 | 16m 00s | 10 Second Sentai! | Woo that was fun. I think it would have benefited from showing how many buildings you had left (or what the original number was) so that one had a clearer view of how long time it was left on the level. A small bug: some monsters got stuck in the river, but that you might know. And finally it would have been nice if the monsters did some victory dance at the end rather than just stop where they were (just have a tweened empty game objects they can run around after). But in all, great work! |
| Sep 7 09:48:00 | 20m 00s | Knight Time | I liked how the instructions came into the game so that the difficulty wasn't about what to do, but simply managing to do it. |
| Sep 16 18:46:00 | 224h 58m | Short Nightmares | Cool take on the theme, and nice glitches. A bit hard to see enough, but maybe that's just because I didn't turn all lights off before playing... |
| Sep 16 18:54:00 | 8m 00s | Clockwork Cat | Really lovely game! Nicely balanced, great story, difficulty, mood, great everything. |