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Feedback comments for LD27
Lars Faust's games and stats for all events →
| Timestamp | Since previous | Game | Lars Faust's comment |
|---|---|---|---|
| Aug 24 09:29:00 | Sixth of a Minute | Highscore! <br/> <br/>I quite like it. Smooth graphics and gameplay, easy to learn and not unfairly hard. Good job. | |
| Aug 26 08:09:00 | 46h 40m | Tinkle Time | I am a 10 second tinkle master. BEHOLD! <br/> <br/>Funny little game that fits the theme perfectly. Well excecuted, easy to understand, bugfree. Good job. <br/> <br/>The graphics are not so good, especially the blurry text doesnt look too pleasing, but the gameplay is well done and i believe you likely accomplished what you had in mind. |
| Aug 26 08:26:00 | 17m 00s | Blinking | The concept of music beeing absolutely essential to finish the levels is brilliant. Absolutely loved that and it worked so damn well. <br/> <br/>Great idea, smooth excecution! Good job. |
| Aug 26 08:41:00 | 15m 00s | Jump Drive | Surprisingly cool looking, with really neat level design for a 48h competition. <br/>Liked it. |
| Aug 26 08:50:00 | 9m 00s | Clocked In | Aaarrghhh! <br/> <br/>Did 29 out of 30. Damn you! <br/> <br/> <br/>What an incredible game you did there though. Perfect design, very cool look, smooth gameplay, balanced levels, great learning curve. <br/> <br/>My favorite so far. Superb job. |
| Aug 26 09:17:00 | 27m 00s | MY ASS | This took bloody forever to finish. <br/> <br/>What an absolute piece of shit. <br/> <br/> <br/>10/10. |
| Aug 26 09:20:00 | 3m 00s | Test Chambers | Looks cool, is in general well designed, but i feel it lacks something. <br/> <br/>Still, good job! |
| Aug 26 09:29:00 | 9m 00s | Super Box Boy Flies | Didnt understand the controls first either. Then i started just mashing the up arrow and that did the job. <br/> <br/>My hand hurts now. <br/> <br/>It was fun seeing that little guy jump into the orbit though. |
| Aug 26 10:02:00 | 33m 00s | Flippin' Matrix | Hey, i saw your blog posts during development and they were some of the most promising looking out there so i searched for your game and finally managed to find it. (Searching functions of Wordpress arent the best i have to say) <br/> <br/>And its great! Exactly what i imagined it to be. Easy to figure out, hard enough to get through. Especially the teleportation puzzle was a bit tricky. <br/> <br/>I also dont think the game was too short (yeah, i actually read all the text at the end). I thought it was pretty lenghty for an 48 hour competition. <br/> <br/>The art style is simple, but good. I especially liked the animations at the start. The music is very fitting as well. <br/> <br/>I generally tend to give everyone high scores in the "Audio" section since i am so horrible at it, haha. <br/> <br/> <br/>The only little critique i have is that the old man couldve had some more action. Often i was just stadning around with him waiting for the 10 seconds to go down. That was a little problem especially in the middle part, it got better at the end with the doors to unlock and the server rooms to explore. Balancing that perfectly when you are under stress to finish a game in the time limit is hard though. <br/> <br/> <br/>Overall, great game, really enjoyed it. Fantastic job! |
| Aug 26 11:40:00 | 1h 38m | Sky Trader | The ships and isles look great and the trading felt very Port-Royale-y, which is great as well. <br/> <br/>The theme was somewhat implemented, but the game wasnt really built around it, so that is the only negative. |
| Aug 26 12:22:00 | 42m 00s | Must Hold IIITTT | Hahahaha, those flailing-around physics are somehwat buggy, but hilarious! And the co-workers spinning on their seats. Haha. Really made me laugh. <br/> <br/>Very charming game, although the gameplay is a bit dodgy. |
| Aug 26 12:30:00 | 8m 00s | Every Ten Seconds A Kitten Drowns | Hahaha, amazing! <br/> <br/>And such a clean, pleasing 3D style. Extra points for that. |
| Aug 26 15:30:00 | 3h 00m | 10 Seconds Before the World Ends | Cool concept, great gameplay. Really good job. <br/> <br/>What i didnt like is the inconsitency in the graphics. Either do only pixel-art or only hand-drawn, but dont mix both in varying qualities. I assume you did that because of time reasons, but it still doesnt look very pretty. |
| Aug 26 15:46:00 | 16m 00s | Streaker 2013 | Hahaha. I had a fantastic run, all the security dorks stumbled, fell and i had 2 seconds left to wiggle myself to international fame. |
| Aug 26 16:36:00 | 50m 00s | Hallucivian | Very fun and charming. <br/> <br/>But what in gods name did you think when you chose that resolution? Not everyone has a 1080p screen, especially laptops usually have a height of 768. And as far as i can tell, the game wouldve fit on less space without having to adjust the resolution of the game assets. <br/> <br/>Still, i am not here to rate the games resolution, but the game itself, and you did a very good job on that, really. Well done. |
| Aug 26 16:45:00 | 9m 00s | A Living Shell | That was really creepy. 5 stars for the mood. <br/> <br/>Gameplay wise it was pretty simple, although i liked the camera work and the fact the head followed the mouse. Felt smooth. <br/> <br/>Not sure you hit the "10 seconds" theme perfectly with this, but it was something entirely different and i quite enjoyed it. |
| Aug 26 16:54:00 | 9m 00s | The Floor Is Lava | I wish i wouldve been able to make sound of that quality for my game. Superb job in that aspect. <br/> <br/>The gameplay is very solid as well, jumping felt a bit wrong at first, but as the levels got narrower and walljumping more important it was fine. <br/> <br/>Good job. |
| Aug 26 20:38:00 | 3h 44m | Seconds-Guess | Fantastically excecuted, brilliant design, superb audio work. <br/> <br/>Sure, one could argue it is not "gamey" enough, but that doesnt change the fact i am very impressed what a polished product you were able to offer. Seeing how i know absolutely nothing about HTML/CSS the smooth fadeouts and transitions are even cooler. <br/> <br/>Great job. |
| Aug 26 21:02:00 | 24m 00s | Short Nightmares | 2spooky4me <br/> <br/> <br/> <br/> <br/> <br/>(10/10) |
| Aug 26 21:08:00 | 6m 00s | Tourmaline | Wow, one of the most unique movement schemes i have seen to this date. Extremely smooth. <br/> <br/>The dynamic music is also very impressive. <br/> <br/>The minimalistic art style wouldve fit into the last Ludum Dare competition as well, very slick. <br/> <br/>Great job, one of the most interesting "time killer" concepts i have seen so far. |
| Aug 26 21:37:00 | 29m 00s | Ephemeral | That took forever to finish. The tile-making character is extremely time consuming and needs to be taken too often. It gets a bit repetitive. <br/> <br/>The overall gameplay concept and realization of said concept is superbly done though. Graphics are pretty cute as well. <br/> <br/>Good job. |
| Aug 27 09:32:00 | 11h 55m | Tetchy Mrs. Sheriff Saves The Day | Very calm and relaxing interactive love story. 10/10. |
| Aug 27 09:40:00 | 8m 00s | Darn Clock | Amazing! That jumpy little fella is really darn cute and the physics extremely fun. <br/> <br/>Great job! |
| Aug 27 12:06:00 | 2h 26m | Castle Clocksworth | The art is great, the sound is absolutely fantastic. The gameplay lacks. <br/> <br/>Sort of strange puzzles i have to say, the 10 second timer didnt really have a purpose other than forcing the player to take severel runs on a level and after 15 minutes of trying to figure out what to do at the boss fight i gave up. <br/> <br/>So it is a very promising looking game, that couldve used some more developing time in the gameplay aspect, but what LD game couldnt? Good job overall. |
| Aug 27 15:57:00 | 3h 51m | QuickHunt | Best Jam entry i have played so far. <br/> <br/>Cannot critizise anything about this really. Stunning job. |
| Aug 28 09:00:00 | 17h 03m | Rude Bear Radio | Oh my god i loved the VVVVV level. The moment i heard that music i knew this was good, haha. <br/> <br/>Seriously, the idea of imitating the theme songs of the original games is brilliant and so well done. Gameplay is smooth as well, i saw how hard it is to do many different gameplay mechanics in one game when i developed mine and your levels are a fair bit more complicated to program, too. <br/>Great job. |
| Aug 28 11:10:00 | 2h 10m | Project: "Explosion" | Amazing. |
| Aug 28 16:17:00 | 5h 07m | Proletarian Ninja X | Fantastic work. Absolutely stunning. <br/> <br/>To make such a quality game in only one day. Phenomenal. |
| Sep 2 20:45:00 | 124h 28m | Time Perception | Great mood. <br/> <br/>Hit the 10 seconds pretty precisely every time. I love that you were able to put scoreboards and statistics in. Extra points for that. |
| Sep 3 14:04:00 | 17h 19m | Subject 127 | I almost punched by monitor at the last level. Jesus Christ that was hard. I-I did it though. I finished it. <br/> <br/>Now, this was cool. And very long for a LD entry i thought. The stealth mechanic was cool. The lasers worked well. <br/> <br/>Jumping had flaws. People mentioned the issues already, but the most frustrating one i thought was the "small jump" versus "big jump" timing. To do a small jump you have to press the button for such a short time, you often do a big jump even if you just tapped Space for as short as you could. The sensitivity of that jump height mechanic was not good and made the saw obstacles where you had to jump inbetween two of them very hard. <br/> <br/>Apart from that it was really good. The intro and end scene was lovely drawn. Good job overall. |
| Sep 9 20:46:00 | 150h 42m | Antipodist | This is so cool. <br/> <br/>Perfectly excecuted, very niche, creative idea, extremely smooth controls and animations, lovely physics. The gameplay is more about figuring out HOW to do it than actually getting a high score, because it obviously gets boring quickly, but as a Ludum Dare game, it really fits the theme and is really just lovely done. <br/> <br/>Great job. |
| Sep 16 19:28:00 | 166h 42m | Legend of Troll | Just read your Post Mortem. <br/> <br/>This is amazingly well done. The graphics and especially the "turn into stone"-animation is absolutely gorgeous. <br/> <br/>I will NOT criticize the fact there is only one level, because i myself struggled enormously with the time limit (even though your game is a JAM-entry), and the fact that you got this one level bugfree, greatly polished and beautifully done qualifies it for a fantastic Ludum Dare Entry. <br/> <br/>You can expect a very good rating from me. |