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DaGamesta

Feedback comments for LD27

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TimestampSince previousGameDaGamesta's comment
Aug 27 02:31:00 Factory Wars It is well produced, but perhaps a bit too easy to the point of being boring I just built two factories, did nothing else, and won. It really is a letdown considering that it is not a bad idea for a game at all and obviously had a lot of work put into its presentation, it is just that it needs more balanced elements, which is a hard thing to do in a competition like this.
Aug 27 02:41:00 10m 00s Suddenly, Ninjas I'll admit it, I had fun with this one. not too complicated or difficult, but it was a bit upbeat. The sounds and visuals could get a little annoying though and there isn't too much substance to it.
Aug 27 02:48:00 7m 00s Time Rupture I'm a sucker for good pixel art, but the concept didn't keep me invested for long and I was even a little confused on what exactly I had to do when I started. Nice presentation though. It really helps the game.
Aug 27 03:09:00 21m 00s SoulReaver A bit too hard, but still quite enjoyable nonetheless. It does become a little memorization-y the more you play, though. But you could have picked better sounds.
Aug 27 03:21:00 12m 00s Rick Rodo's Rival Restaurant Rush I really liked the humor behind this, but it got tedious fast listening to "SPOOOOON TOOOOSSSSS!" over and over and over and over. Not to mention, I can barely see those spoons coming, so death ending up feeling very cheap. The humor behind this game was something of a saving grace though.
Aug 27 14:19:00 10h 58m Planet Smasher Agreed, the mechanic was interesting, though the game was too simple, no real graphics or music. Still, it's a great start, for what it's worth it's rather flawlessly programmed.
Aug 27 14:28:00 9m 00s Dilemma Actually was very fun, despite the lack of graphics/music. I didn't expect such a game, rather interesting to have a survey of all people who have played it so far.
Aug 27 14:34:00 6m 00s Ten Sextillion Zeptoseconds Wow, when I first played I was thinking, "Bah, just another half-baked entry," but then the mechanics started changing in interesting ways. Not much in terms of graphics or music, but I can see the effort through the very mechanics of the game, good job. :)
Aug 27 14:41:00 7m 00s I Am Time Bomb Hard to understand how to play, otherwise it seems like it might've been fun.
Aug 27 14:50:00 9m 00s 10 Seconds to leave Got to the "platforming" party where you can fall into a pit. I guess it's interesting, but it mostly just came off as kind of annoying to me really. Bananas ftw though. :3
Aug 27 14:59:00 9m 00s Goranha Fun little game. Too luck based for me to play it a lot, but it was fun nonetheless. Still rocks for a 5-hour game.
Aug 27 21:32:00 6h 33m Kill Them All The Aliens!!! It was a nice concept, but the execution was a bit sloppy. poor controls and visuals. Keep on trying though.
Aug 27 21:40:00 8m 00s One Way Wow, just wow. Short, simple, sweet, and interesting. It is not too complex and such, but it very well put together and very engaging. not to mention that you nailed the presentation.
Aug 27 21:49:00 9m 00s The Legend of Jarrow Maybe it's the fact that it was in 3D, but this game was decently fun for mashing buttons. I do wish that the different actions did not have annoying cooldown rates.
Aug 27 21:56:00 7m 00s Rocket Rampage This was fun enough to keep me interested in it even though the rocket did not display. That said, you could have had more variety in terms of obstacles and such.
Aug 27 22:17:00 21m 00s SlimeZone It was good, with decently done graphics and a simple but fun concept. I would suggest working on the sound and making it longer somehow. It had a really good menu though.
Aug 31 04:15:00 77h 58m 10 Second Sakura Haha, was holding my breath for, like, 30 seconds thinking I was supposed to hold until it told me to stop. Nice relaxing concept for LD. Personally think you coulda done more for a Jam, but I also enjoy these little entries that are small but very well done. :)