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char68

Feedback comments for LD27

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TimestampSince previousGamechar68's comment
Aug 27 20:28:00 10 Seconds to escape I think the graphics and audio were great, although the controls were a bit lackluster. It felt a bit like if I knew the optimal path I would just need to follow that path and I would be done, but I'd like to see how the levels could add some challenge to the controls other than something to navigate around.
Aug 27 20:54:00 26m 00s Boyfriend Simulator: Feed My Boyfriend Really enjoyed this! I'm not sure how it would feel were I to play this game until I had all the upgrades, but I grabbed maybe 6 or 7 and had a lot of fun while doing so. The absurdity was awesome, controls felt great too (although bumping into people was SUPER frustrating, i'm sure it was intentional). I'm looking forward to seeing more of this style of game in future LDs :)
Aug 27 21:11:00 17m 00s Shark Spawn I liked the feel of the simple graphics and the sounds matched them well. But after maybe one or two rounds of fish spawning it felt a bit repetitive. I'd like to see where the game could go if the safe zones were procedurally generated and forced the player to find new safe zones.
Aug 28 01:43:00 4h 32m Life goes by in 10 seconds I like the sentiment. It feels a bit like Passage considering how quickly you live through a lifetime (or at least your avatar does). It did feel a bit awkward in that even though I couldn't go back to a younger age, I could go back to get all the gold and all the hearts, maybe that was on purpose to show that it doesn't really affect the outcome? But nice game, I especially enjoyed the end :)
Aug 28 03:00:00 1h 17m Time Trapped Really nice idea. And the second level sealed the deal. I want to see some more of this!
Sep 12 18:36:00 375h 36m 10 Seconds to Apocalypse I like it. Incredibly brutal. It seems like you spent a lot of time figuring out how this little dino could die and it paid off :)
Sep 12 18:45:00 9m 00s King Craftsman Nice little mini-game. Really tough to click fast enough to complete everything in 10 seconds, especially with having to move the mouse to the bottom left to select new resources, but overall a fun experience.
Sep 12 18:52:00 7m 00s Fragment It was a bit difficult to jump sometimes; timing had to be critical but sometimes it felt like I only had a single jump for transitions between states. The graphics and sound were great though
Sep 12 18:59:00 7m 00s Duel The graphics and audio were great, but the gameplay felt a bit lacking. It kinda felt like rock-paper-scissors, except sometimes scissors doesn't beat paper because paper was ducking, you know what I mean? :)
Sep 12 19:04:00 5m 00s BulletTime The maze structure/colors were pretty cool. I don't think the time to bullet firing system really works though. The best strategy is essentially to fire one bullet as fast as possible, wait for a second to chamber the next bullet, and repeat. It slows the gameplay down so instead of firing quickly I'm conserving time and relying on my ability to click my mouse button as fast as possible. If the bullets were fired as a stream that might be a different story. Maybe lasers would work :]