Foon → Ludum Dare Explorer → LD27 → Feedback comment stats → Binary Gambit
Feedback comments for LD27
Binary Gambit's games and stats for all events →
| Timestamp | Since previous | Game | Binary Gambit's comment |
|---|---|---|---|
| Sep 5 14:43:00 | Blood Trail:10 Seconds to Die | Not bad. Was a little confused if I needed to be precise or just go for it. | |
| Sep 5 14:46:00 | 3m 00s | Too simple | the music was incredibly loud for me on load. The movement just felt like it could do with more gravity, but overall good work! |
| Sep 5 14:54:00 | 8m 00s | Super Mega Penguin X | Overall AWESOME! was good fun and the character was cute. <br/>Ran perfectly on Win8 64 after installing the redist |
| Sep 5 15:17:00 | 23m 00s | fastDefense | "9:" is an invalid integer. <br/>I am sad as this game looked to be awesome! |
| Sep 5 15:22:00 | 5m 00s | Detective Shadow | Good work on your first game! Cant wait to see what you do in the next Ludum Dare |
| Sep 5 15:28:00 | 6m 00s | The Red Button | Wow! incredible effort. I love the particle trails that make your character look like you are travelling really fast! |
| Sep 5 15:35:00 | 7m 00s | Worst 10 Seconds of Your Life | interesting idea. Keeping the ball on the screen might help players to think it is possible! |
| Sep 5 15:38:00 | 3m 00s | Reactor Maintenance Simulator. | had a lot of fun with this. Larger levels with a bit more maze feel might work. |
| Sep 5 16:00:00 | 22m 00s | Ten Second Germification | interesting. Could do with a few more stages of graphical change, so that the RGB germs dont jump around so much, and perhaps more magnifications so you can see the patterns occurring around your "base". was fun! |
| Sep 5 16:05:00 | 5m 00s | Red Or Blue ? | good fun. The one sound effect worked incredibly well! |
| Sep 6 07:55:00 | 15h 50m | Red/Blue | I had a dll error on win8 64bit but once i spammed "close" enough the game started anyway. Nice game, enjoyed it! Just needed a reset button! |
| Sep 6 08:12:00 | 17m 00s | Hackfield | Fantastic game! Only i suggest you make the "exit" green so people can see it easier, and then make it more blue as the levels go on. I liked that the background got more complex so you cant see where you are going. 5/5 |
| Sep 6 08:18:00 | 6m 00s | Furnitorture | Fun! was a bit dark and I was unsure what to do when the whole room was full. |