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Feedback comments for LD27
ben's games and stats for all events →
| Timestamp | Since previous | Game | ben's comment |
|---|---|---|---|
| Aug 26 01:17:00 | Glitch | Really neat concept. I found the controls were really difficult to use well though. | |
| Aug 26 01:24:00 | 7m 00s | 7Tulips | Great idea for a jam game.I like the idea of trying to explore as many different ideas as possible, end result was really interesting! |
| Aug 26 02:40:00 | 1h 16m | LEGACY | Really cool atmosphere. I really wanted the fish to swim alot faster though, it kind of felt like i was swimming through molasses |
| Aug 26 02:45:00 | 5m 00s | Killer | Nice idea, well executed! After dying several times it became more about being able to predict what was going to happen rather than actually getting better at the game. Would probably be more fun with a gamepad as well. |
| Aug 26 02:52:00 | 7m 00s | Chromashoot | Cool C: Graphics are cute, gameplay got a bit monotonous though, next time you should look for some easy ways that you can vary things between levels. I also kinda wished the ship could move a bit faster and/or more fluidly. |
| Aug 26 02:58:00 | 6m 00s | 10 Seconds In 10 Seconds | Really cool idea, controls were really tough to get used to though. I bet this would be really fun in local multiplayer. |
| Aug 26 03:08:00 | 10m 00s | Dwarf Wars | Great work! Really ambitious project and well executed. I like the graphics alot, the gameplay however was quite slow, it was something like 20 turns before I saw the orcs. |
| Aug 26 03:11:00 | 3m 00s | 10 Sec Glut | Looks good, interesting idea. I didn't feel like there was any skill involved in playing though, I was basically just mashing keys |
| Aug 26 03:16:00 | 5m 00s | Speedster | You should consider making an executable that doesn't require installation, you'll get alot more plays. |
| Aug 26 03:19:00 | 3m 00s | 10 Second Thinking | Cool idea, was real hard. You might want to consider adding some easier levels at the start to get the player used to whats goin on. |
| Aug 26 03:23:00 | 4m 00s | Keep Flying | Awesome! Really freaking overwhelming, but super cool : ] |
| Aug 26 12:33:00 | 9h 10m | Lost in the Dark | Interesting idea, the main challenge is definitely trying to get by the enemies without running out of ammo. Might have been interesting if your ammo count carried over but there were also ammo pickups in the levels |
| Aug 26 12:38:00 | 5m 00s | Chronored | Flying side ways like that is really challenging! The game got real hard really quickly too |
| Aug 26 12:45:00 | 7m 00s | Prism | Really hard game but cool idea, and perfectly executed. |
| Aug 26 12:48:00 | 3m 00s | Frantic | Cool idea, I really like the look and feel though the bird noise was a little annoying. There needs to be some way to get health back because it really sucked being stuck at one health. |
| Aug 26 12:54:00 | 6m 00s | 10 Second Bureaucrat | Great to see a twine game! Funny idea for a narrative, this poor guy.. |
| Aug 26 18:09:00 | 5h 15m | GunJoust | Awesome! Looks really cool. The horses are rad. Was fun to play around with for a few minutes |
| Aug 26 18:11:00 | 2m 00s | Hankerin Rocket Jocks | Cool idea, I would've rathered if the next item to drop stayed the same rather than constantly changing so i could've strategised a bit more. |
| Aug 26 18:13:00 | 2m 00s | Debug | : [ |
| Aug 28 14:17:00 | 44h 04m | Crazy Teleporter: Zombie Edition | Great look and feel! I agree it might have been interesting to try it without mouse controls. I had no issues with the mouse though. I think it would've been great with gamepad as well. |
| Aug 28 14:18:00 | 1m 00s | PROBE TEAM | Looks/Sounds/Feels awesome! I love Capsule and I got a similar vibe from this. |
| Aug 28 14:27:00 | 9m 00s | Time Slime Arena | I love the simplicity. Perfect feel for the fast addictive gameplay |
| Aug 28 14:34:00 | 7m 00s | Baldaquin | Cool feel, Great work with the audio, I laughed out loud a couple of times |