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Feedback comments for LD27
7heSAMA's games and stats for all events →
| Timestamp | Since previous | Game | 7heSAMA's comment |
|---|---|---|---|
| Aug 25 02:56:00 | (48Mins) Can You Count To... | Interesting idea! It's not the most fun but it's pretty good for 48 minutes. I think the biggest problem is the randomly-generated numbers, it's much easier to be accurate in a lower scale. | |
| Aug 27 02:20:00 | 47h 24m | BouncyTime | Nice, this is the type of game I wanted to see more of - insertive time travel. Balance is kind of off, but big surprise there. <br/> <br/>Instead of using esc to exit the level and mouse for the main menu, you should have stuck with one input type (or both). |
| Aug 27 09:03:00 | 6h 43m | 10 Seconds of Relativity | Execution fell flat. The super sped up level was ridiculously difficult due to the controls, and the super slow one was rather dull. <br/> <br/>Also, the mouse wasn't locked to the window which was a problem. |
| Aug 27 09:19:00 | 16m 00s | xhon | I wasn't impressed at first, then the gravity flipped and things got interesting... <br/> <br/>however it's not enough to save it, there were a few problems <br/>-on the first level with the water, how the pod ejects you much more forcefully to boost you up doesn't make sense, and is frankly quite unintuitive and frustrating <br/>-the sound is pretty grating and repetitive <br/>-personally I didn't like the art, but I guess that's just me <br/>-there was some significant lag (granted, my PC is very old), and I personally felt that your player character moved far too slowly <br/> <br/>still, it was fairly engaging, so nice job |
| Aug 27 09:23:00 | 4m 00s | Space Demolition by Suese | Big problem: Turning without applying thrust should not change your direction of movement. Your momentum should remain the same. Movement like you have it doesn't feel natural for a space game. <br/> <br/>Other than that, really good. Like others have said very polished and fun. Haven't finished it but I'll try to tomorrow. |
| Aug 27 09:29:00 | 6m 00s | Deep | like others have said, it's got style but the controls, physics, and general like of polish (animations not playing properly, for instance) are a pretty big turn off. I only got to the third level once before I quit, didn't want to go through those sky platforms again. |