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Feedback comments for LD26
yokcos700's games and stats for all events →
| Timestamp | Since previous | Game | yokcos700's comment |
|---|---|---|---|
| May 1 15:12:00 | Down | Nice game; I quite enjoyed it. As was mentioned by others, I lack the urge to play more than a few times. But each time I played was a treat. | |
| May 1 21:16:00 | 6h 04m | Colorobellum | Probably the most fun I've had with a game this far in LD26. Great kudos to you. <br/>Issues do include the lack of instruction in-game on whether to avoid or collect the projectiles, and the length I think needs to be shorter. <br/>In a rare event, though, I will go back and play it again, so you've done a great job. |
| May 1 21:39:00 | 23m 00s | AVoid | I find it very entertaining that you hid a delightful game in what seemed just like an artistic showcase. Oh, and what a game! It wonderfully combines together interactivity, storytelling and looks and sounds beautiful, while still feeling like nothing unnecessary is present, and thus minimalist. <br/>That's what I'd like to say, but it isn't true. While it looks good and sounds decent, it's not a fun experience, or even a game. |
| May 2 13:23:00 | 15h 44m | SSSS : Super Simple Smart Shooter | Scored 68 first try. <br/>I like the concept of a game wherein collecting ammo also holds a penalty, and (although it wasn't obvious at first) where the number of lives is clearly on display. <br/>Also, the graphics are just complex enough for one to differentiate between objects; the very definition of minimalism. |
| May 2 21:25:00 | 8h 02m | soundscape | While creative and innovative, I simply can't find this game largely fun. However, the idea is excellent and its workings seemingly completely sound. (pun intended) |
| May 2 21:35:00 | 10m 00s | Everybody Fail | It seems that sometimes, Basketball is impossible. I'm probably wrong, but that's the impression I'm getting. Other than that, great game! Could use more minigames, but then again, it was only a 72 hour jam. |
| May 2 23:11:00 | 1h 36m | BASHLAND - Breakout Mario Mashup | Could have used a bit more indication of where incoming platforms are, and upon death, the material of the level doesn't reset. The first time, that resulted in me being dunked into a hole at me spawn location. |
| May 2 23:40:00 | 29m 00s | curves | An excellent game. While the floaty motion was a tad annoying, I think it also contributed to the overall mood of the game. My only solid complaint would be that there's not much difficulty once you start going back. |
| May 3 17:08:00 | 17h 28m | Sanity | I am impressed by the music mixing and the particle effects surrounding the... black holes, I shall call them. Although I only managed to progress a few levels before becoming frustrated and leaving, this is certainly an interesting and great game. The only problem arises when an R-B colourblind person plays it. |
| May 3 19:40:00 | 2h 32m | Don't Smash The Vase | I quite enjoyed this game. It was pleasantly and surprisingly difficult to play. I'm actually finding it quite difficult to think of anything wrong with it. |
| May 3 20:46:00 | 1h 06m | Expander | While the music was repetitive, the unique and simple gameplay had me coming back for more several times. Good job! |
| May 3 20:55:00 | 9m 00s | Asteroid Blaster | Correct me if I'm wrong, but it would seem that the Big Shoota is a large, expensive, useless troll weapon. |