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Feedback comments for LD27
yokcos700's games and stats for all events →
| Timestamp | Since previous | Game | yokcos700's comment |
|---|---|---|---|
| Aug 24 16:16:00 | Escape the Rising Lava | Finished it. It was infuriating, but quite fun and indeed satisfying to finish. | |
| Aug 27 12:46:00 | 68h 30m | Until Death! | I did encounter a bug wherein one of the time-giving pod-things became stuck in the ground, in such a way that I couldn't collect it. |
| Aug 27 16:17:00 | 3h 31m | Final Glow | While it is sometimes difficult to know what to do (the Triforce level being the prime example), I do have noting else to complain about. |
| Aug 29 21:04:00 | 52h 47m | Nailcastle | It's a minor thing, but the fact that you quite often get stuck on the wall is a lot more annoying than it would be under other circumstances. |
| Aug 29 21:14:00 | 10m 00s | 1.863 million miles | Although I don't consider it a game, this is a quite enjoyable series of conversations. 5 stars for humour. |
| Aug 29 21:20:00 | 6m 00s | Lab of Broken Time | As a large fan of music that resembles the ticking of a clock, I have to commend you on the music behind this game. Moving's a bit awkward and falling off ledges is a bit annoying, but nothing major or that causes me to lose unfairly. Good job implementing new things each level; it keeps the gameplay fresh. |
| Sep 7 23:41:00 | 218h 21m | Don't Shoot the Messenger | Loved it. As many others said, the mines are a bit annoying, but once you get used to them, the game becomes quite enjoyable. <br/>"What the hell is that guy doing out there?" |
| Sep 9 21:34:00 | 45h 53m | Extraterrestrial Encounters | Not the best gameplay or relevance to the theme, but I have to say that I found the sound absolutely stellar. |