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Feedback comments for LD26
quaternary's games and stats for all events →
| Timestamp | Since previous | Game | quaternary's comment |
|---|---|---|---|
| Apr 29 03:30:00 | shon | pretty cool. <br/> <br/>the background doesn't fill the screen on android though :( <br/> <br/>it's so clever, however it doesn't really hold my interest. maybe the game could get harder/faster/both as time goes on? | |
| Apr 29 23:19:00 | 19h 49m | UNDRCOVR | Hi <br/> <br/>Pretty cool! even better: eight hour game! :D :D :D <br/> <br/>Maybe next time you could try sound effects - a great generator is at http://superflashbros.net/as3sfxr . <br/> <br/>Graphics: might want to use the rectangle tool next time on the player. But other than that they're nice. <br/> <br/>One thing that ruined it was that enemies took millions of hits to kill. Maybe it's just me not pressing the mouse button fast enough :P <br/> <br/>Anyway, great game! |
| Apr 29 23:30:00 | 11m 00s | (Follow the) Line | love the tilted + clever gameplay. <br/> <br/>wish there was a track other than "silence" though. <br/>ended up repetitititititititive however. |
| Apr 29 23:49:00 | 19m 00s | Feint Signal | nice! <br/> <br/>maybe if you could turn left and right... |
| Apr 29 23:55:00 | 6m 00s | Round Box | 5/5! <br/> <br/>Drum sounds were epic. <br/>Also, roboto <3 <3 <3 <br/> <br/>plays very nicely. |
| May 2 00:19:00 | 48h 24m | 0 | very, VERY hard. but perfect that way! <br/> <br/>understood immediately, but can't solve either half. <br/> <br/>oh: put a + in the middle and youve got yourself a towlr! |
| May 2 21:00:00 | 20h 41m | Keepy Uppy | pretty cool! <br/> <br/>I agree with playing a tune w/ the sound effects <br/>maybe making it speed up eventually would be good? |
| May 2 21:34:00 | 34m 00s | Antichromatic | got stuck in a death loop here http://imgur.com/7AXWWzB <br/> <br/>and *really* frustrating. more impossible-until-you-get-a-xxxxx puzzles than antichamber, which is quite a feat. |
| May 3 21:03:00 | 23h 29m | Greyspace | pretty good <br/> <br/>the potato was funny but it didn't fit at all <br/> <br/>love the fake errors though! <br/> <br/>maybe a version that's longer and with less potatoes would make a sellable game! |
| May 16 03:04:00 | 294h 01m | The Sentient Cube | sadface |
| May 16 03:33:00 | 29m 00s | Solitary | there so should be a nilhilism rating category :D <br/> <br/>i liked how frank the narrator was ("You died.") but not sure if that was intentional. <br/> <br/>also, liked the water idea. the idea of a main room that changes slightly over time seemed similar of howling dogs. <br/> <br/>and the stylesheet was awesome so 5star :D |
| May 16 04:00:00 | 27m 00s | Something Has Changed | Loved the "aww, no!" loss screen :D <br/> <br/>And I laughed when the x axis reversed. You weren't expecting a game about squares to rate high in "Humor", were you? :P <br/> <br/>@everyone who wants a windoze build: how do you handle two cursors? two mice? |
| May 16 04:18:00 | 18m 00s | mz | nice! got to level 25 with no bombs. <br/> <br/>maybe if you could only see your number in certain azones the game would be harder. |
| May 16 20:21:00 | 16h 03m | Rebound - Creatively Bankrupt | very good! <br/> <br/>i love the sound effect. my only problem is it's the *only* sound effect ;) |
| May 20 23:29:00 | 99h 08m | Tubulance | YES <br/> <br/>My only problem is the colors clashed with each other too much |