Foon → Ludum Dare Explorer → LD26 → Feedback comment stats → Richard Matey

Richard Matey

Feedback comments for LD26

← LD24   LD27 →

Richard Matey's games and stats for all events →

TimestampSince previousGameRichard Matey's comment
Apr 29 13:58:00 CubeMaster Great idea, love the effects and really enjoyed the shockwaves.
Apr 29 14:05:00 7m 00s Disposable Rockets Great job finishing this, love the hard edge art style, great look. It would be fun to have some interesting challenges in the game, like gravity pull on the rocks. Maybe you can use a gravity pull to break through another planets pull!
Apr 29 14:26:00 21m 00s MinimalisMan I really like the humor and the background art style. Hard to find the time to get through the whole prototype while I am bouncing back forth between checking out all the games.
Apr 29 22:44:00 8h 18m Atom That Matters Can you put this on Dropbox or a more reliable download host? Would love to try your game but when site has 5 links on a page of download now, can be confusing.
Apr 29 22:50:00 6m 00s Mini Pirates! Haha Nice game, my entry is very similar in idea / rules http://www.ludumdare.com/compo/ludum-dare-26/?action=preview&uid=16170
Apr 29 22:57:00 7m 00s Don't Freeze Wow fantastic job of nailing that mood. Immediately from start of game, it felt cold and isolated, I really wanted to huddle close to that fire. Love the looks of the lightmaping hard edge poly and triangles.
Apr 29 23:06:00 9m 00s Not Complex Wow first I want to say how much I love the look of this game. Completely original and kept me in the seat to want to figure out the game. Not a fan of how the controls are and the default isometric view in conjunction with it. Maybe its because the starting area has big holes in it. Ps. I didn't know what Maj, meant before coming back to this page.
Apr 29 23:12:00 6m 00s Mnmlsm Dude, you have to tell me how you got those waves to work in Unity, was looking for some good documentation but didn;t find any. Love the aesthetics, would have liked if the cursor stayed more centered on the screen.
Apr 29 23:18:00 6m 00s Million Dollar Manbaby Haha love the wacky nature of this game. Fun challenge and liked the attaching of severed limbs onto my man baby even if it hindered the play.
Apr 29 23:22:00 4m 00s Shaving Quest: The Razor's Edge For a man that can not grow a proper beard, my dream would be to shave a face with a healthy grow and expose a young fresh face in hiding, even if it is virtually. Please make my dreams come true ;)
Apr 29 23:31:00 9m 00s Just Because I love Just Cause 2 also and when I read your trying to strip that down in 2 days I thought pffttt, but man that is just what you did. Really funny how similar the pace is and lots of fun kudos. I was able to rangle 20 enemies into a group at a time http://img9.imageshack.us/img9/8681/b8acacc838a748079adec60.png
Apr 29 23:38:00 7m 00s PHILIP KLAS That dub step drop was so necessary. Kudos on the potatoes and fries.
Apr 29 23:48:00 10m 00s hru Fantastic, really like the sound mixed in with the pacing, you really nailed it in mood. Very relaxing to play.
Apr 30 00:02:00 14m 00s SPACE JAMZ These are banging space jams! Had to check out Charlee's other music. This stuff is terrific.
Apr 30 00:08:00 6m 00s TRANSFER_THEM Hey there Sayeer, to add the web version put those files into your "Public" folder in dropbox. Then right click and grab the link to the .html file. <br/> <br/>Great music and love the style of the game. Seems like the less I do makes it easier to play the game ? Less spinning transfers more of them ? Kudos on trying something different
Apr 30 00:16:00 8m 00s Tamborine Man Should add a loading bar, nicely designed logo made me think it was part of the site.
Apr 30 00:22:00 6m 00s (Follow the) Line Great execution on this theme and love the design of the aesthetics
Apr 30 00:29:00 7m 00s Captain Blowhole Fantastic Work, one of my favorites games so far.
Apr 30 14:29:00 14h 00m Balls! Great job and fantastic lighting, inspired me to make some better looking games :)
Apr 30 14:52:00 23m 00s Road Rage Love the ideas in this game and great clean on screen UI.
Apr 30 15:04:00 12m 00s Arena Love the design of the UI and putting it around the Arena.
Apr 30 15:11:00 7m 00s Mag Like the hectic nature, would like to see more colors to give new feedback results for the player.
Apr 30 15:19:00 8m 00s COLORUS Love the graphic design in this game and great job coming up with this fresh game design.
Apr 30 15:27:00 8m 00s OBASS (one-button-automatic-sidescrolling-shooter) Great challenge ramp, not a big fan of this type of game but liked what you did with it.
Apr 30 15:36:00 9m 00s Ninja Instinct Great little platforming :)
Apr 30 15:41:00 5m 00s omph Great what have you been able to accomplish with no text, it is really fun trying to figure out something entirely new but I was stuck on this puzzle. http://img443.imageshack.us/img443/7319/e4dd2d6e5267426e9dc085f.png sound effects would be a great touch. Reminded me of The Room.
Apr 30 16:09:00 28m 00s Psydude Great game, reminds me of the MSX
Apr 30 16:17:00 8m 00s The Tater Conspiracy Wow incredible job on the look, lightmapping, and mood of the scene, really love walking around and looking at your world. Kinda reminds me of a Brandon Chung game. <br/> <br/>Embarrassingly I couldn't get past the first clue at the fountain. Arrived there just not sure what to do.
Apr 30 16:43:00 26m 00s Mini-Malicious - when the bit bugs byte I loved that you did the spoken parts for the intro and reactions, really good fun and humor. Not sure the best strategy for the game but keep coming with cool games :)
Apr 30 19:59:00 3h 16m Miximal Couldn't figure out how to affect the mix, pressed all the buttons and never felt like I knew what the game wanted.
May 6 15:47:00 139h 48m Simply Escape Cool idea, would have liked to seen some signs of progression to know the puzzle has changed in the room. Maybe the room gets dirtier and darker ?
May 6 16:10:00 23m 00s Chez Angelo Great work, cant wait to play more experiences like this. The interacting part of picking up keys and necessary actions could use some love, like making the key disappear and maybe a sound effect to know when the player has progressed.