diventurer 2013-04-29 10:04
Lol, at the beginning I was clueless. It got better though, nice game. :)
Foon → Ludum Dare Explorer → LD26 → Psydude
By ifred_qc
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 57 | ||
| Innovation | 459 | 3.24 | ||
| Fun | 512 | 3.03 | ||
| Audio | 565 | 2.69 | ||
| Graphics | 601 | 2.97 | ||
| Overall | 674 | 3.06 | ||
| Mood | 696 | 2.74 | ||
| Humor | 908 | 1.78 | ||
| Theme | 1087 | 2.91 |
Lol, at the beginning I was clueless. It got better though, nice game. :)
Sad that GameMaker HTML5 export is so laggy. Other than that, this is a fantastic game. Took me a while to figure out i can use the mouse (i didn't RTFM), but once i got that it was a blast.
Really good game. Walls can be a bit buggy though. But I guess that's Game Maker for you
Yeah I tried using the Box2D physics engine that's integrated. It would need a lot more tweaking to actually get a bug-free platformer, but in 48h... In short, it's not Game Maker, it's Box2D.
Nice game. Keys usage is not obvious sometimes.
Enjoyable game. Fantastic graphics, good music. Jumping was a little problematic on the web version... but I suspect the Windows version is better :)
Was a bit hard to workout at first but otherwise it was canny neat.
I updated the controls to give you guys more of a clue.
I love the psy mechanics. pretty nice game-play. but the level design could be a bit more obvious - or i´m stupid. ;)
Great game, reminds me of the MSX
Cool game, could use more tutorial imo.
Had real trouble playing the web version on firefox. Worked better in Chrome
Is there any way to do the big jump after you opened the underwater blue door? I'm stucked here. By the way, really long gameplay, nice work for just 48hour!
infernet89, watch the playthrough if you want spoilers.
Pretty cool puzzle mechanic for a platformer. I wanted to interact with more physics objects, shame there were so few lying around. :)
Plays like I'm all stoned when I'm completely sober...strange...
Great game! Excellent work on the mechanics and the level design...