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Porpentine

Feedback comments for LD26

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Porpentine's games and stats for all events →

TimestampSince previousGamePorpentine's comment
Apr 28 11:28:00 Mondrian Click seemed so simple at first (click the dot) but the combination of lighting, slow crosshairs, and music became mesmerizing
Apr 29 12:28:00 25h 00m Problem Attic i like the love-hate relationship the player has with the metal crosses
May 1 01:39:00 37h 11m Dream Fishing wow the controls are so elegant <br/> <br/>ignoring conventional WASD and realizing right click is just as good...god i love smart decisions like that
May 4 04:20:00 74h 41m Persist waterfalls are unintuitive--great idea though
May 4 04:41:00 21m 00s Gods Will Be Watching 10 days away....
May 4 04:41:00 0s Everyone Together this has a really nice organic feel to it. like herding pebbles
May 4 08:06:00 3h 25m Milton this is good because it lets you set your own challenge level instead of forcing you to conform to a single difficulty
May 5 10:14:00 26h 08m 10 Second Language oo holding down one button makes the screen flash...pretty
May 5 11:56:00 1h 42m Mandala i've had very similar ideas about crumbling online spaces...glad to see some praxis. i cant wait to play around with these concepts more <br/> <br/>nice job!
May 10 04:36:00 112h 40m Minimal 2 Player Game SO GOOD