Foon → Ludum Dare Explorer → LD26 → Feedback comment stats → mire

mire

Feedback comments for LD26

LD27 →

mire's games and stats for all events →

TimestampSince previousGamemire's comment
Apr 29 03:29:00 Hipster Annihilator 9000 would be great to have walk animation/movement. Having depth makes me want to move up and down like a Beat-em-Up
Apr 29 03:58:00 29m 00s Diet Simulator 2013 Great idea. Think the interface should explain more- not just calorie intake, but nutrition to maintain health. People are too caught up on the number of calories and forget about the important of overall nutrition. Would make a great learning game for all ages. Would love to see more.
Apr 29 04:02:00 4m 00s MagnoMonster think it's really cute (especially when you die), but the sound effects are too prominent
Apr 29 04:15:00 13m 00s NinjaFlare WOW. Amazing graphics. Very beautiful. You run so fast which makes game play almost like an auto-runner.
Apr 29 10:51:00 6h 36m Red Love the aesthetic and the music, but the goal and controls are very unclear. This would also work much better on something like the 3DS, where the depth is easier to judge.
Apr 29 10:59:00 8m 00s Rocket Runner Very fun, I liked the addition of the boss to the autorunner genre. The music loop got repetitive quickly, but that fits well with the graphical style. The only downside in my mind was that it didn't really do much with the minimalism theme.
Apr 29 11:07:00 8m 00s Art Critic It took me a while to figure out how to place blocks where I wanted them, and then I wasn't able to figure out how to place them correctly in order to progress to the next stage. Maybe that's the point? Modern art is all subjective bullshit, man! <br/> <br/>Actually it would be hilarious if the critic just randomly picked players to like.
Apr 29 11:26:00 19m 00s Neonisation I really like this one! It may just be that I don't play a ton of puzzle games, but I've never come across this "make efficient use of these templates" kind of thing before. It felt surprisingly well-balanced given the time limit. And it makes great creative use of the minimal graphical style. Overall super impressed! My one complaint is that the "shoom" sound effect that plays when you click gets a little tiring.
Apr 29 11:36:00 10m 00s MINLIFE Very cute, reminiscent of Once Chance, that flash game you can only play through once (http://www.newgrounds.com/portal/view/555181) <br/> <br/>Love the art style, the use of the theme, and the random bits of humor! <br/> <br/>I killed Bobby :(
Apr 29 11:46:00 10m 00s Ming Imah Lism the Wizard ! I love the meditation mechanic, it made each combat scene a fun game of positioning and solves the mana potion problem very nicely. The tutorial text was nicely placed as well. I'd have liked a reason to engage in the combat - life refills or something. As it is, it felt like I should just be running away as much as possible.
Apr 29 23:52:00 12h 06m Minimum Score Very hard to control well.
Apr 30 02:26:00 2h 34m a-mazing TowerDefense I like the basic idea, but the sliding makes it feel very imprecise and hard to control.
Apr 30 02:35:00 9m 00s Rook, Troll, Scribe Love it! Beautiful artwork, fun gameplay, catchy tune, and lots of cute little touches.
Apr 30 12:15:00 9h 40m Wizbo Chambers I like the style of the sprites, but overall it feels very unfinished.
Apr 30 12:20:00 5m 00s Mono I love the idea and the basic gameplay concept! The jumping physics felt very unforgiving.
Apr 30 12:25:00 5m 00s Noise Kind of hard to understand even after reading the instructions. Nice soundtrack and graphical work.
Apr 30 12:30:00 5m 00s Blockade Really nice sound design, interesting gameplay concept. SPACE!!