Foon → Ludum Dare Explorer → LD26 → Feedback comment stats → guestcheap
Feedback comments for LD26
guestcheap's games and stats for all events →
| Timestamp | Since previous | Game | guestcheap's comment |
|---|---|---|---|
| Apr 29 05:46:00 | Hiddensquares | Very original concept, good music and decent art, too. Level 3 was a bit too hard for me though. :) | |
| Apr 29 05:54:00 | 8m 00s | Cross | Sorry, but my browser (IE9) stops responding when I visit the site provided. |
| Apr 29 06:15:00 | 21m 00s | Turn On The Machine | A little too slow paced. (Maybe a fast forward button?) <br/>Otherwise a great and original game. I had fun. |
| Apr 29 06:21:00 | 6m 00s | Minimalism | Really addictive, and I loved those level animations. |
| Apr 29 06:37:00 | 16m 00s | Wait for it... NOW! | Really hard, but not necessarily in a bad way. I liked it. |
| Apr 29 06:54:00 | 17m 00s | Tulip | Animation and music are top-notch. Game's pretty fun and challenging too. |
| Apr 29 07:12:00 | 18m 00s | Spacus | Solid game. Great visuals, great music and great gameplay, although I'll agree that the controls are a little finicky. |
| Apr 29 07:14:00 | 2m 00s | BasedBall | A little short, but fine for a 48 hour game. I too would love to see it on the app store. |
| Apr 29 07:22:00 | 8m 00s | Blue | If I could offer one suggestion... don't go with too much text next time. You have a solid platformer mechanic, so in theory you really don't need to waste time on a story. Focus on level design. |
| Apr 29 07:23:00 | 1m 00s | I'm Not a Paper Person! | Love the art style. Game mechanic is well-implemented too. |
| Apr 29 07:29:00 | 6m 00s | Bipolar Bradley | Very strange... I'm noticing severe performance issues in the segment before I pick up the gun, but not after. :/ |
| Apr 29 07:32:00 | 3m 00s | Play The Game | Really good idea. Reminds me of that old flash game, Multitask. |
| Apr 29 07:37:00 | 5m 00s | Freedom | That's the weirdest escape game I ever played. I had to resort to mashing the keyboard constantly while walking back and forth. The text bubble idea was pretty good though, but at times it was quite confusing. STUPID ... FRIDGE DOOR ... IS BROKEN STUPID ...... BORING! |
| Apr 29 07:42:00 | 5m 00s | Cress | very ambitious for a Ludum Dare, but I found the gameplay to be very confusing |
| Apr 29 07:46:00 | 4m 00s | PEW! | a tutorial would make a world of difference :) |
| Apr 29 07:57:00 | 11m 00s | I don't wanna be an @ | ^Seconded <br/>This is the craziest thing I have ever seen. |
| Apr 29 07:59:00 | 2m 00s | Between the lines | Great art style, but I really hated those jumping challenges. |
| Apr 29 08:32:00 | 33m 00s | Aaron and Alex | Fun,but confusing |
| Apr 29 08:38:00 | 6m 00s | STFC | I have no idea what just happened... |
| Apr 30 17:57:00 | 33h 19m | Digital H | I like the graphical style. Gameplay was confusing though. |
| Apr 30 18:01:00 | 4m 00s | Shoot (AAA_FPS_GOTY) | Pretty clear you didn't sleep. Great game! |
| May 1 11:12:00 | 17h 11m | Gravity Worm | You can't go wrong with a fluorescent themed puzzle game! |
| May 2 04:29:00 | 17h 17m | Bezier Challenge | Very cool idea, and great execution. I liked it! |