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Feedback comments for LD26
eedok's games and stats for all events →
| Timestamp | Since previous | Game | eedok's comment |
|---|---|---|---|
| Apr 30 04:49:00 | Broken Sat-Nav, 3:12AM, 3013 | Control scheme is interesting an original feeling, but not very fun and easy to make mistakes. | |
| Apr 30 04:52:00 | 3m 00s | Prototype | Interesting mood, super short. Not much as far as gameplay decisions but a nice little bite of mood. |
| Apr 30 04:57:00 | 5m 00s | Defenders of Order | Strange aiming mechanic. Unintuitive but could be fun. |
| Apr 30 05:04:00 | 7m 00s | Snake In A Cube | Interesting idea, but I found it very difficult to get anything lined up. Spent a very long time trying to get my first dot. |
| Apr 30 05:10:00 | 6m 00s | Squeeps | Fun, feels a little bit like flow. It sucks to have a downtime where you just have to wait between eating though. |
| Apr 30 05:18:00 | 8m 00s | BlindSight | Incredible mood, great lighting, great audio. I like the enemies in theory but in practice they're just frozen when you can see them? Not that scary, and there does not seem to be enough of them? Maybe cut down the maze size to keep it more interesting. |
| Apr 30 05:21:00 | 3m 00s | Minty Relaxation | Really fun to smash the ground, great effects associated with that. Sometimes death feels unfair. Audio could use a lot of work, haha. I like it overall. |
| Apr 30 05:24:00 | 3m 00s | Circular Symphony | Fun, relaxing. Could use a tracker for streaks, which is the funnest part. Great audio. |
| Apr 30 05:39:00 | 15m 00s | The Room | Interesting. Is it entirely random? I didn't find a challenge but it's an interesting interactive experience. |
| Apr 30 05:43:00 | 4m 00s | Slice | Not that fun to control, feels a bit clunky. The effect on the bullets can make them hard to see. Definitely comprehensive though, great effort. |
| Apr 30 05:50:00 | 7m 00s | Somniphobia | Interesting mix of art styles. Not much for compelling gameplay, and ends quite suddenly. |
| Apr 30 05:52:00 | 2m 00s | Loki | Could not get it to run. Launching the EXE on Windows 7 just opens a command prompt for a split second then closes. |
| Apr 30 05:56:00 | 4m 00s | Succession | Very moody, not much instruction. Seed selection could use some graphics, but I'm sure you ran out of time. Very interesting work. |
| Apr 30 15:44:00 | 9h 48m | The Unseen | Moody, very original and interesting. Pulse does not seem incredibly effective, perhaps needs to persist longer. Hit detection can also seem very unfair. |
| May 2 01:55:00 | 34h 11m | Chez Angelo | You get dizzy fast when you jump on guys heads |
| May 2 02:01:00 | 6m 00s | Tiny Runner | Turning the comments into a leaderboard got 230: http://puu.sh/2L83U.png |
| May 2 02:30:00 | 29m 00s | Distradiction | Neat idea, would prefer to have free over indexed movement though, and the game got stuck on the level with the timer(kept moving down and couldn't do anything else) |
| May 2 04:22:00 | 1h 52m | Less is More | got 716: http://puu.sh/2Lcpl.png |
| May 2 04:26:00 | 4m 00s | Office Escape | Black Screen :( |
| May 5 19:03:00 | 86h 37m | Bear Necessities | Awesome idea, though the camera dead zone could probably be lowered a bit to make it a bit easier to see if honeycombs fall on the far side of trees or where the river will lead to your demise |