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Feedback comments for LD26
AlbertoSM's games and stats for all events →
| Timestamp | Since previous | Game | AlbertoSM's comment |
|---|---|---|---|
| Apr 29 01:06:00 | 10 Second Language | Curious experiment! Love the aesthetics and the randomness of every creation. | |
| Apr 29 01:10:00 | 4m 00s | I Want To Go To Space Today! | Fun game! The aiming controls fooled me for a bit (I didn't notice the jetpack mechanics lol) I like the way it measures your current altitude. |
| Apr 29 10:32:00 | 9h 22m | Brian's School of Minimalism | Is it wrong that I like the title screen better than the actual game? haha! <br/>Love the comments from Brian...hilarious! |
| Apr 29 12:23:00 | 1h 51m | Chao Ab Ordo | If only it had some sounds to help with user feedback, the game would be great. Nice mechanics though! |
| Apr 29 12:27:00 | 4m 00s | CIRCLE SQUARE TRIANGLE | Simple graphics and killer gameplay! The objective is kinda hard to learn at first, but after that, it's a breeze. Also I could do without the repetitive music, but that's just me :/ |
| Apr 29 12:33:00 | 6m 00s | (Follow the) Line | Smooth as hell! I reached over 13000 points and I still wanted to play more. Nicely done! |
| Apr 29 12:59:00 | 26m 00s | Ming Imah Lism the Wizard ! | The game has its perks, but the fireball shooting needs some adjusting and the final boss needs polishing (you're teleported instantly and when you realize that you don't have time to avoid the boss coming to you). |
| Apr 29 13:05:00 | 6m 00s | hru | LOVE the atmosphere and the aesthetics! Game is addicting and the music soothing but the gameplay might need some loosening up. One of my favs so far! :) |
| Apr 29 13:10:00 | 5m 00s | Monoboy | Very nice graphics, although a bit too detailed in contrast to the main theme of this LD, if you ask me. <br/>Still, the game feels smooth and polished, well done :) |
| Apr 29 19:42:00 | 6h 32m | Bird's Eyes | Not easy at the first pickup, cute art style though. |
| Apr 29 20:53:00 | 1h 11m | Ghost Garden | It's kind of confusing to play this game; it doesn't have a set objective, items and enemies are not really differentiated and many things happen for no specific reason :/ |
| Apr 29 21:18:00 | 25m 00s | The Sentient Cube | The physics are great, thought they need tuning. Also, that's a killer shader you got there :) |
| Apr 29 21:20:00 | 2m 00s | Potato Defense | Simple and effective :) |
| Apr 29 21:36:00 | 16m 00s | Cube Dinosaurs? | Game controls well, and the jaws look menacing when they approach you... the rest of the game could use some tuning,specially the music... even pacman has longer loops! |
| Apr 29 22:01:00 | 25m 00s | Unst | Nice concept! It's very well implemented, although the difficulty curve goes sky high on "The Chosen One" lol! |
| Apr 29 22:14:00 | 13m 00s | Polymorph | The narrator is a nice touch! although sometimes you go so fast that he can't finish in time lol! I liked the plant area, when you fall on the "leafs" and all. Sometimes the levels were so dark that I had to really focus my eyes too figure out what did I have in front of me. Nice game overall! |
| Apr 29 22:25:00 | 11m 00s | The Ethereal Stage | Wow...lengthy. The title gave me a good impression! I like the art direction, even though it doesn't match with the theme of the compo. The music gets repetitive after a while and the pacing is sllooooowww. Anyway, nicely done! |
| Apr 29 22:29:00 | 4m 00s | Conveyor | The physics tend to go all over the place... but the aesthetics are nice. |
| Apr 29 22:42:00 | 13m 00s | The Call | Serious "Ace Attorney" feelings with this game! I learnt about the whole story and felt tempted to say "sorry this is not Dave" at the end, but I didn't lol! |
| Apr 30 12:51:00 | 14h 09m | I Dream Of Circles | This game is confusing sometimes...I couldn't pay much attention to the text while playing.Also the level design is not mixed well with the main mechanics (when theres a gap between you and another platform on a higher level, its hard to reach it). Nice work though. |
| Apr 30 12:58:00 | 7m 00s | The Last Barman | Nice work :) <br/>There should be some restriction on how many drinks should you make for the orders, so that the game would make a better challenge for the player (right now you can make as many things as you want and just place them on the counter whenever). I like it though :) |
| Apr 30 13:04:00 | 6m 00s | Earthglueobia | Wow, this game has a really dense background even though the mechanics are so simple! I hope you were aiming for a creepy experience, because if so, you nailed it O_o |
| Apr 30 13:07:00 | 3m 00s | Baron von Tater: Attack of the Taters! | It doesn't open in Mac 10.8 :( <br/>Can you publish it on web? |
| May 1 13:07:00 | 24h 00m | Hyperdimensional Gorofu Shot Champion | Awesome stuff here! It's really difficult to score the ball into the hole... <br/>Aside from that, I love the music change effect when transforming! |
| May 1 19:48:00 | 6h 41m | SINE | I value the approach to making sounds with every bounce, but maybe you could have included more instruments? It kinda sounds monotonous to me :/ Either way, nice job! |
| May 1 20:17:00 | 29m 00s | Shrinking Contract | Weiiiiiiiird game. Yet fun! |
| May 2 12:32:00 | 16h 15m | Sightless | Curious game! The music can get repetitive but at least its not too flashy. I liked the lighting effect when you touch a wall :) Nice work!! <br/>By the way: It doesn't open on OSX and the web version has a lot of lag in Chrome. At least for me! |
| May 2 12:49:00 | 17m 00s | F*** This Job | While the theme is not really spot-on, the game is really well designed and fun! I kinda wonder how did you make things like the action replay stuff (very meat boy of you) :O <br/>Awesome work! |
| May 2 19:16:00 | 6h 27m | More than bricks | Nice game! The narrator gives a very personal feeling to it. :) |
| May 2 19:54:00 | 38m 00s | Square Heart Flower | Holy cow, I love the BW effect. Did you guys make it? Or is it a Unity plugin? Nevertheless, it really made an impression on me. Nice job!!! |
| May 3 13:03:00 | 17h 09m | Dieter Rams Memory | Nice pixelated graphics! Gameplay can get tedious overtime (since you have to wait unitl the sound finishes to click the next object). |
| May 3 13:04:00 | 1m 00s | Formless Reliquary | Light effects were cool! The sound effects can be kind of tedious to hear constantly, since they differ too much from the music and atmosphere. Nice job overall! |
| May 4 11:51:00 | 22h 47m | Balls! | Very nice graphics, although the girl runs in a weird way haha! Mechanics need some polishing since you can accidentally end up on top of the ball when you try to push it. |