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TimestampSince previousGamespx's comment
Aug 27 20:55:00 EVILUTION Luckily read the comments after doing the same mistakes a few times (finding the turn keys from the readme and trying to take the wrong exit). <br/> <br/>Really like the "oldschool" rendering and movement style. Could imagine that some matching background track and hit/hurt samples would improve the atmosphere even further. <br/> <br/>For my taste the window is a bit to small but had some kind of "evolution" after finding out how to dodge enemies in front of you within narrow areas.
Aug 27 21:27:00 32m 00s Natural Selection: Travel Agency Well first played, then read the inscriptions here and then played again. <br/> <br/>Couldn't find a way to prevent extinction through game mechanics. Apparently eating, going to islands and avoiding predators is not enough, or I wasn't good enough at that :). But managed to survive at least 8000 years, guess that's ok. <br/>The relaxed background music somehow fits the game. Feels like vacation..
Aug 28 19:46:00 22h 19m Cuboid Sandbox Neat. Really like the overall game mechanics and visualization. Some goal/challenge, and probably a bit less sandbox, could really provide some additional motivation (having some kind of RTS in mind :D). However the camera movement is a bit sluggish here.
Aug 28 20:47:00 1h 01m Lost Soul Same issue here with the background image. I like the background and animation style within that. But it can be really frustrating to hit those small things with their super snappy spontaneous movement :).
Aug 29 00:31:00 3h 44m Soul Jar Simply love the visual style, it all fits together pretty nicely. Also can't see anything wrong with the controls, except the climbing behavior is a bit strange at times. <br/> <br/>The only downside for me is that after some time it feels kind of repetitive (or I totally missed the point at using that spaceship). I just kept running, finding food, enemies and edges to climb :). Also found these red things and some hats I couldn't really use. Hope that doesn't sound too negative. For 48 hours there is a whole lot of nifty details in there.
Aug 29 14:43:00 14h 12m Obsolete Upgrade Will have some serious nightmares involving toasters :). Kind of creepy when there are 3 toasters on top of you.
Aug 29 23:18:00 8h 35m EVO-001 I like the graphics and style of the game. Unfortunately apparently I wasn't even good enough the reach the first boss (from the screenshot). Being "one-hit-killed" all the time is pretty hard.
Aug 29 23:43:00 25m 00s Beetlefield : The Forecast That is some really clever interpretation of the theme! In my opinion the fights feel a bit too random due to the movement and shooting behavior; and could also be a bit faster, but that may be in some degree subjective. However the game mechanics is very impressive for 48h.
Aug 30 21:39:00 21h 56m Morph, Virus, Morph! Neat graphics. You should probably concentrate on the camera interaction, it's quite hard to see or react to those things that shoot at you. But made it to the exit :)
Aug 30 21:54:00 15m 00s Biotic I like the way of interaction but some kind of goal or challenge would've been.. motivating :) And seems that the game gets more sluggish with time.
Sep 17 03:10:00 413h 16m Octo-Darwin Vs Bat-Monkey Had fun even despite some regular "Java-lags" (at least within Chrome). The game may be a bit too unforgiving when it comes to missing only very few targets in combination with the small viewport.
Sep 17 09:12:00 6h 02m God Called in Sick Today Really nice and relaxing gameplay. It's motivating to experiment on how to achieve the different effects. Some challenge in achieving even the basic things could add some additional potential.