Foon → Ludum Dare Explorer → LD24 → Feedback comment stats → rhaasken
Feedback comments for LD24
rhaasken's games and stats for all events →
| Timestamp | Since previous | Game | rhaasken's comment |
|---|---|---|---|
| Sep 3 01:51:00 | Enhanced Man | Nice job, but I didn't get very far. It is pretty difficult. I really liked the music. | |
| Sep 3 02:09:00 | 18m 00s | An Amoeba's Awesome Adventure. | Some explanation of the controls/goal would have been helpful. Some sound would have been nice as well. It fit the theme well, and it was fun enough :) |
| Sep 3 02:23:00 | 14m 00s | Cellvolution | Very simple concept that fits the theme well. I like your graphics and sound too. Nicely polished too. It got boring pretty fast though, maybe add some more interesting and frequent powerups or evolutions. |
| Sep 3 02:30:00 | 7m 00s | Upward Mankind | Great music and nice graphics! It seems like kind of a loose interpretation of the theme though. Controls could use a little tuning. It's a bit too sensitive. |
| Sep 4 23:28:00 | 44h 58m | Growth | I liked the music and the graphics, but like others have said, it's not really a game, and the camera can be irritating when planting flowers. |
| Sep 4 23:39:00 | 11m 00s | The bloody princess of Ludumia | Awesome idea! Nice music, but a little repetitive. <br/> <br/>It was difficult to develop a strategy with all the fast movement and small sprites. I think this could be a lot more fun and interesting with some tweaking. <br/> <br/>Perhaps more explanation of the inheritance mechanic would be good too. I think I get it, but it's not very clear from instructions. |
| Sep 4 23:51:00 | 12m 00s | Create This | Nice job for 12 hours. I liked your ninja and darwin sprites. <br/> <br/>It was pretty fun, but it was kind of tough to dodge enemy attacks. It doesn't control very well. The boss was a little too easy. For some reason he didn't aim at me properly. |
| Sep 5 00:01:00 | 10m 00s | Evolve and Conquer | I can't play it. I get this when I run it: "Could not find a Direct3D device that supports the XNA Framework HiDef Profile." <br/> <br/>I get this error when I develop games with XNA unless I change a setting by right-clicking on the solution in Visual Studio and changing properties (I think), so I don't think I can play your game :( |
| Sep 5 00:08:00 | 7m 00s | Chomp! | Nice graphics. Sound would have helped though. <br/> <br/>The controls were imprecise. If that was fixed, I think it would be a lot more fun. The dynamite was a nice touch. Pretty hard to avoid though. |
| Sep 5 00:23:00 | 15m 00s | Boxy the Boxcat in Evolution Escapades | Blowing up cars was fun. Nice job! |
| Sep 17 02:42:00 | 290h 19m | The Lost Laboratory | Nice music. I don't understand the gameplay though. I only got anything from decomposing the black cat. Also, I thought that the controls were a little tiresome. |
| Sep 17 02:51:00 | 9m 00s | Darwin Fitotherapy | It is really hard to figure out what was going on, so I just ran back and forth making potions and throwing them without knowing what they did. Nice job on graphics. |
| Sep 17 02:57:00 | 6m 00s | Sustenance | I really liked the idea of your game. It was a little bit difficult to figure it out at first. Perhaps a meter indicating how close you are to the desired color would be helpful, and you could give the player some wiggle room there. I think your game could have benefited from music as well. Well done overall and congrats on your first LD. |
| Sep 17 03:04:00 | 7m 00s | Entourage | I agree with panzermancer's comments. I think if there was a way to program multiple bots at once, it would be so much better. Also, it would help if they were much larger. |
| Sep 17 03:12:00 | 8m 00s | Golden Eggs | Like others said, nice job on the animation, and it's too bad there isn't more gameplay! Also, the corn wasn't growing for me in the updated version. |
| Sep 17 03:25:00 | 13m 00s | Angry Fish | Very erratic controls for me. |
| Sep 17 03:50:00 | 25m 00s | My Pet Monster | Way too difficult. Really nice job on the art and the controls though. It plays really well, but there is no room for error, and the later enemies are crazy. I would have liked to have seen the rest of it, but I couldn't get past the spikes in the desert. |
| Sep 17 03:55:00 | 5m 00s | The Brewer | That was surprisingly fun. One thing to note is that I could fill up a bunch of each type of beer, and then they would be waiting there for me to serve. I don't think you meant for this to be a part of the game, but it made it kind of fun to be able to prep in the time between customers. |