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pknowles

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TimestampSince previousGamepknowles's comment
Aug 27 01:35:00 Upgrade fun game. well done
Aug 27 01:59:00 24m 00s Space Amoebas I have a new found appreciation for C++ after the mess with javascript this weekend. fun game. it slows down for you when the difficulty increases :)
Aug 27 02:35:00 36m 00s Chromosomatrix lots of fun. good balance and polish
Aug 27 03:38:00 1h 03m Volver is it just me or do the good weapons always spawn on the left
Aug 29 10:47:00 55h 09m This Planet is Mine Yes, needs some balancing but good fun.
Aug 31 11:12:00 48h 25m Color Evolution Nicely balanced! It's much easier after finding down arrow is reverse :P
Aug 31 11:38:00 26m 00s Blobosphere Evolution Zero Excellent gameplay! I'd love to see some variations in the enemies, which require you to swap between desired breeding traits as the game progresses. At the moment it seems easy to max out fire rate and you're set.
Aug 31 11:45:00 7m 00s Sorry, i was late! I get it.. *mouse* trap. Cool game!
Aug 31 13:27:00 1h 42m Hard Life 3X Quite frustrating, but I had to finish it so there you go :)
Sep 1 05:15:00 15h 48m Evo An interesting and fun game. Great puzzle design!
Sep 1 05:56:00 41m 00s Cellvolution Intuitive game. I'd make the time/health/left separate colours to the cells - at first I assumed there was a connection. The player's animation looks great but could use a few more frames.
Sep 6 13:16:00 127h 20m Mass It seems some cells have a 'growing' (more accurately 'moving'?) direction - horizontal or vertical. If you click in the same column as a cell, it toggles the direction it grows. Blank cells with at least two neighbours of the same colour grow automatically, but slower. Blank cells with two neighbours of each colour don't grow. Please correct me if I'm wrong. <br/> <br/>I agree, the percentage seems off. Maybe there are other factors?
Sep 6 14:29:00 1h 13m Disease Great intro and music. A bit slow but good potential, especially when the maps get a bit more cramped an interesting.