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mipi

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TimestampSince previousGamemipi's comment
Aug 28 21:02:00 The Silver Spire Hi, you asked me what you needed to shoot, so here's my response: Ghost. You need to collect the stones for the ghost and then it should be fairly obvious. But the indication of damage taken got missing but didn't get it implemented and it would be a feature and thus can't implement it anymore.
Aug 28 21:11:00 9m 00s OF SPECIES Hi! You asked me where to find the second stone. You didn't find the Bunker, it's located to the right from the big rock! Hope you try again!
Aug 28 23:04:00 1h 53m Cellvolution No idea how I would improve this as a game and in that sense I should give it a high score, at least it was close to a perfect in what it tried to be. The problem for me was really that it was too simple for me as I'm not a casual gamer. But you just can't please everybody, I think what really matters is that you managed to please yourself with your creation. If you did that, then it was really worth it.
Aug 28 23:50:00 46m 00s evolving There was something really great, which I really liked. It was the concept and how player was told what to do in the beginning, at that point I was pretty excited about the game. Also level design was pretty interesting.
Aug 29 12:33:00 12h 43m Clever Blocks Hi! This is about my game: You did everything just the way it should be done on my game. But I didn't manage to create on time the damage taken indicator, so that's just my fault and that's why you didn't get it.. + it takes pretty many hits to kill one ghost.
Aug 29 12:36:00 3m 00s You Made them! Oh yes, I was missing damage taken indicator for the ghosts. Also it took so many hits to kill a ghost, that it was totally my bad that you didn't quite get it. Should have informed it some way.
Aug 31 20:09:00 55h 33m Young Earth Road Trip Reminds me of Costume Quest as you ring the bells. :) Good job!
Sep 2 19:56:00 47h 47m Evu for life There was a lot of game elements and enjoyed most of it. I would try to work the controls to feel more responsive, now it was too hard to control the character when trying to clear the spike jumping parts.
Sep 2 22:16:00 2h 20m Survivalism About my game: What second cave you mean? There are 3 locations: big rock, ? and Bunker. Or do you mean second black stone? I've improved the description (yet again), hopefully you can now finish the game if you want to try again.
Sep 2 22:35:00 19m 00s Breuoakt So you think that the rocks were unfairly difficult to see..? Yeah, should take on account that not everybody well, I guess that any people with bad eyesight have big troubles on there. So good point. <br/> <br/>I think I've used to read so bad handwriting (my own) that the text quality didn't bother me at all. Didn't even think that it bothers someone that much, so good point there too.
Sep 16 18:50:00 332h 15m Super Evolver Boy: Turbo SD Great stuff, but couldn't figure out what you need to do with the red block, it didn't move and I couldn' t grab it. I guess I would have needed more weight to lift it, but the place was very hard to reach with a lot of weight. Might try it again.
Sep 16 19:08:00 18m 00s Game-Age I actually thought something like this too, so it's fun to see that someone made a game like this, so great use of the theme. The movement and firing speed was slow and got a bit frustrated with that. Maybe it was authentic feel then, but I think that backfired and it would have been better without that authentic feel. :P
Sep 16 19:23:00 15m 00s Doug Bones - Fossil Collector "oh god make the music stop" :D
Sep 16 19:48:00 25m 00s A Matter of L and D @phren did you read the walkthrough? It's on the end of the description, should help. But maybe I'm just presuming that people get it and I havn't made good enough instructions for this game, but I've tried.