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Feedback comments for LD24
link2x101's games and stats for all events →
| Timestamp | Since previous | Game | link2x101's comment |
|---|---|---|---|
| Aug 27 02:10:00 | PixelVolution | Well it's short. Very, very, very short. You should've added more levels! I'm afraid I must say that the linearity of the only level took away from the fun. <br/> <br/>Graphics were nice and simple, though. | |
| Aug 27 02:38:00 | 28m 00s | Yellow Dog | Wonderful job! I love the graphics and the smoothness of it all. <br/> <br/>Good use of theme. <br/>Sounds were a bit loud but nice. <br/> <br/>Clean and simple. |
| Aug 27 02:47:00 | 9m 00s | Invasion | Confusing at first, but an interesting idea. <br/> <br/>Lovely tiles, smooth control. <br/>Sound was strange, low quality, but fitting. |
| Aug 27 02:50:00 | 3m 00s | Firefly | "Game boots up to a black window then crashes". Windows 32-bit here. |
| Aug 27 02:54:00 | 4m 00s | Ascension Garden | Interesting idea. <br/> <br/>Loud sound, a bit too much. <br/>Simplistic but fitting graphics. <br/> <br/>Fun to mess with. |
| Aug 27 03:03:00 | 9m 00s | LEVOLUTION! | Sound was quite off, timing-wise. <br/>You could walk right into the slamming level thing. <br/>Music was very monotonous and became quickly annoying. <br/> <br/>Graphics were nice, theme of evolving levels showed through. <br/>Liked the little messages on death. |
| Aug 27 03:19:00 | 16m 00s | Boxy the Boxcat in Evolution Escapades | Needed more sound and some variety for certain. <br/>A nice game, smooth controls (though slow). <br/>Could use a little anti-aliasing for non-text. |
| Aug 27 03:24:00 | 5m 00s | Evolwar | A great entry! <br/>Needs some graphical and sound work, but a wonderful progression of tactical RPG by adding a morphing element. |
| Aug 29 03:58:00 | 48h 34m | Technolution | Very nice! Couldn't make it to the space area, but regardless: <br/>Sound was a tad strange, cut off in some areas and generally a bit loud. <br/>Loved the blocky geometry but in the underground caverns it was hard to tell where I could and couldn't walk, to the point where once while falling I landed on what I thought was thin air. <br/>Also the above-ground ground didn't fit in with the rest of it. <br/> <br/>Very very fun to play to the point where I was laughing. <br/> <br/>One thing to fix is the little dino's attacking to the point where you're immobile. That's what killed me in the end. <br/> <br/>Regardless, great job! |
| Aug 29 05:11:00 | 1h 13m | Parental Guidance | My first five for overall so far. Excellent job, man! <br/>Genuinely creepy. You had me unwilling to move forward (but I did anyway). <br/>I absolutely despise you for making me do the one thing I didn't want to, and making it hard as heck to when it had to be done. <br/> <br/>Thank you, this game is horrifying and wonderful. <br/>I'd pay for something like this. <br/> <br/>Only things against it are: <br/>Slightly mundane/abstract view of the theme, though fitting. <br/>Graphics were a bit confusing at times. <br/>It was hard to understand how to make progress. <br/> <br/>Regardless, thank you for this masterpiece. Fantasmal. |
| Sep 2 07:00:00 | 97h 49m | Social Evolution | Fast and fun. <br/>Annoying at the end trying to dodge the onslaught of bad, especially if you need to get one good thing. <br/> <br/>Nice effects on the colors and vignetting. |
| Sep 2 07:07:00 | 7m 00s | Evolvin Gen | Simplistic. Good for a few plays. |
| Sep 2 07:16:00 | 9m 00s | Outside of the Test Tube | Shows promise. <br/> <br/>My issues: <br/>-Enemies float off the ground. <br/>-All cannon towers constantly fire during a wave, enemies or not. <br/>-Enemy animation doesn't match actual speed. <br/>-Enemies move too fast for their health. (Or have too much health for their speed.) <br/>-Very few credits gained. <br/>-Win after one wave? <br/>-No sound. <br/>-Lacking in theme. |
| Sep 2 07:37:00 | 21m 00s | Augment to advance | Fix you jumping engine. Far too sharp, even for a retro style. Parabolas, not the graph of a square-root. <br/> <br/>You fix that and this game becomes 1000% more enjoyable. <br/> <br/>Besides that, a generally good job. <br/>Music got quite repetitive. <br/>Good use of theme. Liked the idea, but mediocre execution. <br/>Lacking smoothness (even retro/old-skool games do have smoothness). <br/>Don't anti-alias the text in the game! It breaks the look and generally does not look very nice. <br/>Allow an extra alternate jump key, preferably the space bar or Z. <br/> <br/> <br/>Made it to level nine and couldn't make it any further. |