Foon → Ludum Dare Explorer → LD24 → Feedback comment stats → GBGames

GBGames

Feedback comments for LD24

← LD18   LD32 →

GBGames's games and stats for all events →

TimestampSince previousGameGBGames's comment
Aug 27 14:11:00 My Pairs and Me I didn't understand how my actions affected the world. Buildings and evolution would appear independent of my interaction, it seemed.
Aug 27 14:22:00 11m 00s The Darkness Evolve!! The controls were unintuitive. I felt that there was no challenge other than fighting the controls. Nothing prevented me from collecting dark matter, so evolution seemed to be a matter of not quitting.
Aug 27 15:01:00 39m 00s OS: Evolution I liked the graphics. The animation of the player's character is pretty nice. <br/> <br/>The controls were a little frustrating for me. It took me a bit to realize where the mouse cursor was in relation to the character mattered, and even then the entire game was a large series of jumping puzzles. And I apparently don't do well at jumping puzzles. I got stuck at Level 6. <br/> <br/>The game's mood was reminiscent of Strong AI by mrfun for LD#11, which was reminiscent of Portal.
Aug 27 15:15:00 14m 00s Evolver.exe + Src! It took me a moment to figure out that I completed the game. It wasn't clear that I had completed a level, and it felt like the only interaction I had was in pressing the right key to start the level. <br/> <br/>In talking with Uhfgood about it, it seemed the idea was that the game itself was evolving as you play, so each level, new interactivity and mechanics would get added. That's a really clever concept, and it's too bad this entry only hints at it.
Aug 28 21:01:00 29h 46m A Blug's Life The graphics are adorable, and I wish there were more levels so I could better use the upgrades in the last room.