Foon → Ludum Dare Explorer → LD23 → Feedback comment stats → Kyatric
Feedback comments for LD23
Kyatric's games and stats for all events →
| Timestamp | Since previous | Game | Kyatric's comment |
|---|---|---|---|
| Apr 23 23:00:00 | This game is pretty NEET! | I'm sorry, I quite don't get what the point of the game is, or what I'm supposed to do. | |
| Apr 27 02:32:00 | 75h 32m | 9Lives | Indeed a reduced view port, it makes it very hard to comfortably play the game. |
| Apr 27 02:43:00 | 11m 00s | Attack of the Tiny People | I played the web version. At first, firebug raised a lot of errors, and the game simply didn't execute. I reloaded it, Firebug raised more than 50 errors again, but the game appeared this time and I was able to play. <br/> <br/>It feels like a classic (back in the days) shoot them up, with unfortunately some display bugs in FF (the games feels fluider in Chrome, but that's the limit of the engine you're using I guess). <br/>It's indeed hellish/quite hard/not that readable. <br/> <br/>I've tended to die horrendous deaths without really understanding much about what was happening. <br/>The little viewport on my big screen also makes it quite hard to see what's going on. <br/> <br/>I would have liked less bullets and more controls over what was going on. Or as many bullets bu a bigger viewport to evolve in. <br/> <br/>It feels quite finished though for a made in 2-3 days game. Good job. |
| Apr 27 02:57:00 | 14m 00s | Big Space Tiny Man | It was the funniest game I played so far. <br/>But it had some technical issues loading in FireFox at first. <br/> <br/>It's really sad that there's no ending though, or no way to die and that the pressure bar is buggy. |
| Apr 27 03:05:00 | 8m 00s | CAPSULE [web] | Innovative, good work. |
| May 8 19:30:00 | 280h 25m | Bacterial World | Played in FF12 on a quadcore i5, no real problem spotted it worked very well. <br/> <br/>As I often say to my fellow members of the Construct2 community when making the controls of a game, think about azerty keyboards. <br/>The current configuration is such that to jump I have to press the key under "S". <br/>For this peculiar game, it's no big deal, for games making full use of WASD it's really bothering. Just a nugget in your way, think about those kind of issue ;) <br/> <br/>Else the game works as intended and the mechanic has already been tested/not that original. <br/> <br/>I liked the twist on the lead character modifying the state/position of some obstacles though, it adds to the challenge. |
| May 8 19:40:00 | 10m 00s | Tiny Galaxy | I tried to use the "Web" link, but it returned a 404 error from Free. <br/>I had to play it from your website. <br/> <br/>Nice little game, interesting mechanics. |
| May 8 19:46:00 | 6m 00s | Triskelion | Reminded me of bomberman indeed. <br/> <br/>It's a shame you have to reload the page to restart the application though, this is really tedious. <br/> <br/>Doesn't load in FF for me either (which is a shame, FF12 is better for HTML5 gaming, you might want to check Construct2 which produces games that work on all major browsers no matter what). <br/> <br/>Nice twist of using the bomberman mechanics there. |
| May 12 15:37:00 | 91h 51m | Nook | Nice game, it'd desserve more levels. <br/>Worked fine in FF12 on win 7. |
| May 12 15:43:00 | 6m 00s | LittlePlanetBigRocket | Nice concept, good puzzle game. <br/>Indeed there's a gap in the difficulty with the introduction of lifeforms, but the overall concept is pretty cool. <br/>Good job. |