Foon → Ludum Dare Explorer → LD23 → Feedback comment stats → Fenyx
Feedback comments for LD23
Fenyx's games and stats for all events →
| Timestamp | Since previous | Game | Fenyx's comment |
|---|---|---|---|
| Apr 23 14:06:00 | Synthesis | This game was... interesting... It was actually innovative and cool to have a game based on chemical bonding; that being said, the ships controls made it difficult to get decent-sized compounds and the such. (I did get ethanol though! :D) | |
| Apr 23 21:35:00 | 7h 29m | Alien Comets | It was rather confusing what you should do, and there wasn't much to do once it was figured out. It's an amusing little toy, but becomes uninteresting once figured out. I didn't have audio, but the graphics were consistent and it certainly fit with the theme. It was also easy to get into, but like I said, didn't hold attention for very long. |
| Apr 28 05:40:00 | 104h 05m | Farming Simulator | Maybe you could add variation to the speed of growth for the plants? Anyway, it was well implemented, though being able to slow time (and the default time itself) made the game far too easy to manage a full farm. |
| Apr 28 05:48:00 | 8m 00s | T-Pod | The player's ship moved far too fast and jerkily for me to get anywhere. |
| Apr 28 05:53:00 | 5m 00s | WTF LEMME OUT!!! | Definitely innovative. The only other game I've seen made for LD that was entirely based on dialogue choices was this one visual novel in LD20. Though, there weren't many choices and the story was very short, with only 2 possible endings to begin with. It was somewhat funny, though. |
| Apr 28 05:56:00 | 3m 00s | Pro Stew Chugger | I couldn't figure out where the executable was. |
| Apr 28 06:19:00 | 23m 00s | It's a tiny world | There was a bug in the game that caused a few cheap deaths. If a monster spawns next to the player, the player is attacked without being able to react. |
| Apr 28 06:25:00 | 6m 00s | Most of us live in a tiny world | You couldn't control anything, just like you can never control the events that you are portraying. We can't do anything about all these things, and your grid shows that by just having us go in a circle. <br/> <br/>But, this is a game-creation competition, not a philosophy contest. It's not a game, it's a soapbox. |
| Apr 28 06:28:00 | 3m 00s | Pastor Mundi | I can't run it because of keyboard compatibility issues. Could you perhaps make alternate keyboard layouts? :3 <br/> <br/>It does look interesting, though. |
| Apr 28 06:37:00 | 9m 00s | Tiny World - A Giants Tale | Very buggy at best, though the graphics were decent and it was fun to try to dodge the villagers instead of squishing them. |
| Apr 28 07:19:00 | 42m 00s | Conquest of the Cyber-Ovine | This game was really fun! It took me a while, but I beat it at lv40. It seems that the 3rd planet is really hard compared to the final boss, though the 3rd planet may be to teach you about the Doodad, Mr. Freeze, and Blasty Jr. |
| Apr 29 00:44:00 | 17h 25m | Moonmen: Journey to the Giant World | Beat both bosses, got 100/100 little tetrominoes, and couldn't figure out how to board the ship... you should make that a little more obvious, ze? |
| Apr 29 00:53:00 | 9m 00s | Trapped Genie | It was relaxing but not really that entertaining... I would listen to that music to fall asleep though. :3 |
| May 5 18:34:00 | 161h 41m | tiny hostile world | It wasn't especially fun, probably because there isn't a goal to keep the player playing. You need more enemy variety, a score counter (and because this is a jar it would be simple to make it online high scores :D), and some actual difficulty. |
| May 5 18:40:00 | 6m 00s | Shipwrecked | It's pretty interesting, but it's very cryptic and hard to understand. It would be good to have feedback on being hurt... I was walking around a rat looking for items and suddenly died without realizing it. |
| May 12 16:54:00 | 166h 14m | This is a tiny world. | I liked the concept of growing your planet, now implement some actual gameplay and we will be good :) |
| May 12 16:56:00 | 2m 00s | Weathering | Can't run, py2.7 and py3.2 are arguing on Windows |
| May 12 17:00:00 | 4m 00s | CursorVsMan | Couldn't run on windows, switching to Ubuntu to try it out... :) |
| May 12 19:45:00 | 2h 45m | Survival in a Tiny Box | Liked the alien-like sound effects. The laser background was annoying. The graphics looked like placeholders. The controls were very buggy. You could die instantly by a monster spawning on you. Collisions were bad. |
| May 13 16:32:00 | 20h 47m | A Tiny World Hero | It seems rather basic... The bats only die in contact with arrows, so it's only a matter of time until you die... <br/> <br/>Wait... Blender? How do you make a game with that? :/ |
| May 13 16:40:00 | 8m 00s | Solar Thief | Love the music and the graphics, not a fan of the sound effects. You should actually have a game-over sequence when you die... It makes more sense... |