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Feedback comments for LD22
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| Timestamp | Since previous | Game | recursor's comment |
|---|---|---|---|
| Dec 19 21:41:00 | SpaceMission | I really like stylized original gameboy look that you gave it. Nice job. | |
| Dec 19 21:58:00 | 17m 00s | End of Solitude | I never would've thought that a little non-animated guy jumping around single colored blocky terrain collecting blue chips would be fun, but it was. I liked the way you did the upgrades. It made me want to see what was next. |
| Dec 19 22:05:00 | 7m 00s | Final Trip Soccer | Yeah. This is really good. |
| Dec 19 22:19:00 | 14m 00s | Stray Whisker | Man this game is beautiful. Loved the stylistic art, and the animations were great. The backgrounds are well done and jumping around and knocking down flower pots with the little kitty was a blast. I also thought the story was very good and the little kitty pals just added to the experience. Please do more with this. |
| Dec 20 01:30:00 | 3h 11m | Alone | I enjoyed the atmosphere in this one. It felt eerie and lonely down there. I got impatient and wanted to turn faster than the A-D keys would let me, so I think having mouse look (even if it is just left and right) would be nice. Also I missed one of the question panels and had to go back through several before I found the right one. It would be good to turn the panel a different color or somehow indicate that you have finished it. I really like how you did the panels and the text. <br/>I also thought the ladder climbing scene was a nice touch. <br/> <br/>The personality profiling questions were fun. <br/>Some of these are hard to choose from. Embezzlement or public nudity? I wasn't comfortable with either one :) <br/> <br/>Well done. |
| Dec 22 13:25:00 | 59h 55m | Quiet, Please! | I like the feel of the game, the art style, and the kittens. Well done. |
| Dec 23 14:24:00 | 24h 59m | Alone in His Mind | I would like to have been able to move a bit faster, perhaps holding down shift to run or something. |
| Dec 23 14:34:00 | 10m 00s | I Should Go Back | I really liked the music on this one. I think you should wait for the player to press a key before advancing the dialogue. Sometimes I missed what was said because I didn't have time to read it. Very creative story, although the first puzzle may be a bit much in the beginning. |
| Dec 23 21:06:00 | 6h 32m | 5 DAYS | Other than wishing for a 'run' button, I thoroughly enjoyed it. Quite impressive for 48 hours! |
| Dec 24 13:54:00 | 16h 48m | Warrior cursed by Loneliness | Not sure how well this went with the theme but it was really fun once I figured it out (read your hints). Now all you need is some different opponents and you'll have a medieval Mike Tyson's Punch-Out. Nice job! |
| Dec 24 15:43:00 | 1h 49m | Long Walk Home | I liked the Idea of having batteries recharge, although it would be nice if they would recharge a bit faster. That said, finding the extra battery packs scattered about kept me going for quite a while. |
| Jan 4 11:06:00 | 259h 23m | The Wizard Apprentice | The movement/controls were somewhat tedious, but other than that, I like it. |