Foon → Ludum Dare Explorer → LD22 → Feedback comment stats → eli
Feedback comments for LD22
eli's games and stats for all events →
| Timestamp | Since previous | Game | eli's comment |
|---|---|---|---|
| Dec 19 21:08:00 | Craequ | Outstanding game. Though if others hadn't raved so much about it, I might have just skipped trying to figure out what's going on. Excellent polish and even the repetitive music was a nice touch. | |
| Dec 19 22:28:00 | 1h 20m | None Alone | Awesome game! I didn't solve all the levels, some of them are very hard! But amazing that you made so many. Great concept! |
| Dec 20 19:49:00 | 21h 21m | [Greeble] | Amazing atmosphere! I loved the parallax background and convoluted level. <br/> <br/>Otherwise it felt like a good tech demo, not an overly fun game. But again, excellent graphics, and you got my "mood" vote for sure. |
| Dec 20 19:54:00 | 5m 00s | Senile Quest I | This sure takes me back a few years. <br/>Great job on the writing. <br/>Could use a lot more polish on the usability aspect (like NOT reverting to "walk" every time I do anything). <br/> <br/>Great job and I'm sure next time will be even better. Good luck! |
| Dec 23 23:45:00 | 75h 51m | Ghost | What an interesting world! I loved the back-story and variety in interactions and locations. Things like the castle added a feeling that the world is bigger than it looks. Also the music helps a lot, as mentioned. <br/> <br/>It did take me a while to figure out that killing the creatures got me coins somehow... I do wonder about the ethical repercussions. <br/> <br/>Great game! |
| Dec 24 09:30:00 | 9h 45m | Feeling Alone | really, really hard...! I also didn't understand that the feelings to be "shot" could be outside the track. So it took me quite a while to figure out how to pass the tutorial level! <br/> <br/>Good literal interpretation of the theme. Very lonely feeling indeed, especially with the music. |
| Dec 24 22:15:00 | 12h 45m | First Cell | Something is quite amazing about this game. There is a seeming disconnect between the sounds and the visuals, yet it really does tie together with the "alone" theme. <br/> <br/>I liked the idea of increasing/reducing your polygon order using the other shapes. I am not sure I understand exactly how it works, because sometimes a shape would add two orders to my polygon. <br/> <br/>Very lonely mood here. |
| Dec 31 09:54:00 | 155h 39m | kuudou | Loved the darkness, really got me. The way my eyes adjusted to looking for the creature pixels was kind of amazing, because I didn't notice them at first. Good job on making a special experience. <br/> <br/>Could be longer. |
| Dec 31 10:06:00 | 12m 00s | Alone in the Universe | The lack of music seems to work here. Love the atmosphere, very good mood and sense of being lonely/alone. Didn't like the control scheme, too many things and I wasn't able to move the ship the way I wanted. I guess that's part of "being alone", you only have the ship's manual to figure out how to survive. |
| Jan 8 22:19:00 | 204h 13m | ZERO2 | Excellent entry! The graphics are truly amazing. Even without sound, things like the blood really got to me. Very dramatic lighting. Would love to see where you take this. |
| Jan 9 21:15:00 | 22h 56m | Welcome to TheCity | I'm pretty amazed at this. Quite a lovely engine and feel you have here. Wish the controls were more friendly. I would love to explore your world more. |