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Jesper Oskarsson

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TimestampSince previousGameJesper Oskarsson's comment
May 8 07:58:00 Mittens Haha, this was great! :) <br/>I was a bit disappointed when the swordsman wanted to fight but never actually fought back. If he did, I think it'd be a bit more interesting since you'd do better at the end of the game if you performed worse while protecting him. <br/>Anyways, loved the twist. ^^
May 8 11:29:00 3h 31m Clone Wolf I like the concept but I too found that I only used the cloning for stopping time and running past enemies. It's still an interesting mechanic though, seems like you can use it in many different ways. <br/> <br/>I found it annoying the way that attacking works. You have to time it just right to kill multiple enemies and his sword does not reach that far from his body so it's difficult to gauge when you will hit. I didn't manage to get past the third level before I gave up. <br/> <br/>I really like the music and graphics. Also like the fact that you made a whole slew of enemies and procedually generate the levels, gives quite a lot of variation. <br/> <br/>Good work!
May 9 10:23:00 22h 54m It's dangerous to take this, go alone. Hehe, I dig the sound effects. :) <br/> <br/>I was very annoyed by the fact that the enemies spawned randomly and just started following me no matter where I were. To me it was quite frustrating not to have control over when I'd encounter enemies and I never managed to collect more than one or two packages. <br/> <br/>I really love the idea of gravity wells. I'd like to see the enemies affected by the gravity as well, so that you could trap them for a while or something like that.