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qrunchmonkey

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TimestampSince previousGameqrunchmonkey's comment
May 4 01:51:00 The Heart is Safe Simple, endless, and loads of fun (and a catchy tune too!) <br/> <br/>I've played it quite a few times now, and I'm still not sure what I'm supposed to do with the black cats, but overall it's very fun. You should consider porting it to iOS/Android I'd buy it for a buck.
May 6 02:41:00 48h 50m Quaintbrush Some of the levels are fairly challenging and it's not always clear what you're expected to do. Cool idea though.
May 6 02:57:00 16m 00s Forever Alone the controls are a little wonky, the were a number of glitches in the game, and the music is so quiet I can barely hear it. <br/> <br/>But I was laughing the whole time. Good job.
May 6 03:22:00 25m 00s Unknown Planet Seems like the lighting isn't working right on my setup (running Win XP under Parallels VM on an iMac) - the player's flashlight looks nothing like the screenshots. <br/> <br/>Gameplay was fun...right up until those flying squid things started murdering me all over the place.
May 6 03:36:00 14m 00s Speculum I too couldn't beat the boss. There doesn't seem to be a great angle to reflect the shots back at him. I think I got a few hits, but it seemed pretty random.
May 6 03:50:00 14m 00s Cave: The Dark Ascent When you get to the grass level, the game basically becomes unresponsive. Also, the items don't appear to have any effect(?) Sometimes I got an item without talking to one of the guys.
May 6 04:12:00 22m 00s Innocence Holy crap that bullet storm starts fast.
May 6 04:18:00 6m 00s Red-Ball-City I dig the old film effect you've got going on there - but as you say, not really a game.
May 6 04:25:00 7m 00s Dangerous Dan I really like this interpretation of the theme
May 6 04:34:00 9m 00s Overcoming danger with trees You don't see enough unidirectional timetravel to the future. Clever mechanic.
May 6 04:44:00 10m 00s Everything is Sand Seems like more of a tech demo than a game. The sand stacking is fun initially, but the novelty wore off when I was about halfway done with the ramp. It has potential though.
May 6 04:52:00 8m 00s "Tower Defense" Interesting mechanic, having the cooldown time of the towers increase every level...
May 6 05:26:00 34m 00s RELIEF!! Hahahaha. <br/> <br/>But yeah, I couldn't figure out level 8. =(
May 6 05:41:00 15m 00s Lonely Pods Seems like a fun concept, but I think the controls suffer a little by being physics based. <br/> <br/>I had a lot of trouble during level 2 trying to get the blue guys to activate doors for me, sometimes I had to shove them into the door (and that doesn't even always work)
May 6 05:52:00 11m 00s Void Runner Took me a while to get the hang of the controls. Pretty fun, but I'm terrible at shumps. Love the music!
May 6 05:53:00 1m 00s Choppa', Run to thee! I've got XNA and .Net but it still crashes when I try and launch it.
May 6 06:13:00 20m 00s WHALE of a TALE I think the level generation is a bit messed up, most of the levels don't seem to have 20 gold on all islands combined, so I can't build a mill (which I guess would let me chop down trees?) I'm digging the music and graphics, though.
May 6 06:44:00 31m 00s The Village Elder Some parts were very funny, but it dragged a bit at the end when I was trying to get the last two elder points.
May 6 07:26:00 42m 00s Let Me Save You! Your Faithful Companion Very funny. I'm impressed that you got this all done in 48 hours. That's a lot of boobies/music/writing/boobies for 2 days.
May 6 09:28:00 2h 02m Misplaced I didn't have too many problems with pathfinding, but the bits of text, while funny, were often obscured by trees and didn't stay up nearly long enough to read.