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philomory

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TimestampSince previousGamephilomory's comment
May 2 23:08:00 Eunaborb A fun little game. Only complaint gameplay-wise is that it can be quite hard to actually click accurately on the little moving ball in order to start another move mid-roll. Allowing you to start the click-and-drag anywhere may have simplified things. <br/> <br/>I'd be interested in seeing the additional levels you had planned.
May 2 23:20:00 12m 00s Pathfinder Not a bad start, and an interesting idea. My main impression is just how slow the player moves, though. It'd be a lot more fun sped up. <br/> <br/>The swatting mechanic is cute, though it took me a few tries to figure out what I was actually doing.
May 2 23:33:00 13m 00s Yhn Very cute game. Though the collision detection was a bit problematic, overall it was fun to play. Not *entirely* sure what was meant by "the hat protects you from spikes", since it didn't, but other than that, good job!
May 2 23:48:00 15m 00s SINGLEHANDEDLY This is a pretty sweet little game. The hidden lava pits, combined with the fact that you restart from the beginning when you die (and that lava kills you instantly) kept me from finishing it, though. I saw a load game feature, but no obvious save feature. Did I miss something? <br/> <br/>Anyway, a fun game, I'll probably come back to it later.
May 3 00:38:00 50m 00s Who Goes There? Tried running on OS X (10.4.11), got this error: <br/>[JavaAppLauncher Error] CallStaticVoidMethod() threw an exception <br/>Exception in thread "main" java.lang.UnsupportedClassVersionError: Bad version number in .class file <br/> at java.lang.ClassLoader.defineClass1(Native Method) <br/>... etc. Not sure if it requires a newer version of Java or what.
May 21 19:56:00 451h 18m Lady Save Yourself!!! It's hard for me to judge the game in most of it's aspects; the graphics for me didn't look anything like the screenshot, and there were lots of clipping errors and such (possibly a PPC vs Intel mac issue?), also, everything moved very fast, and my character sometimes seemed to disappear from one place and appear at the destination. I'll try playing it again on another machine, but in the mean time what I *can* say is that I did like the music very much. Very atmospheric.
May 21 22:15:00 2h 19m WHALE of a TALE Very difficult for me to rate this game, so I only gave you a community score. The whole thing ran like molasses, no idea why; other game maker games have worked fine. Even dropping the guy on an island, it took a whole minute for him to land. :( Also, couldn't here any music, only a few sound effects that played before the graphical event that was supposed to trigger them.
May 21 22:31:00 16m 00s ZombieRunner...Ware The levels were kinda monotonously long. Also, the baby level was, as far as I could tell, impossible to fail, so it was kinda dull. On the other hand, bouncing around on the sheep was fun, and the music and sound effects were quite good. Text was fairly amusing.
May 21 22:35:00 4m 00s Furious Fighting Felines Neat to see a brawler, and I liked the audio quite a bit. Gameplay was rather stuttery for me, though.
May 21 22:42:00 7m 00s Postman Chicky! I am among those who found it impossible to return to base after finishing the mailboxes in level one. The dog blocked the way, and wouldn't move out of the way (it seemed like he was stuck within a small area, because he wouldn't even chase me). Since there was a ceiling, I couldn't jump over the dog either. I restarted and tried again, same results.