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Feedback comments for LD18
zillix's games and stats for all events →
| Timestamp | Since previous | Game | zillix's comment |
|---|---|---|---|
| Aug 22 22:31:00 | Metagun | Well made. Excellent take on the theme. | |
| Aug 22 22:43:00 | 12m 00s | Robocolosseum | Interesting take on the theme. I was entertained that it was a valid, though not a very good, strategy to ride a wall up and walk on a path of walls. |
| Aug 22 22:52:00 | 9m 00s | Sun Attack | I like how the sun smiles when you die =) |
| Aug 22 23:06:00 | 14m 00s | Recycling Defense | I'd consider putting in some more ingame documentation, such as how much the towers cost, as well as the 'press q to quit' instruction. Nice pathfinding. |
| Aug 22 23:18:00 | 12m 00s | BOMBCRASH | Nicely done. I actually enjoyed this game quite a bit. It had interesting gameplay and level design. It was quite difficult at times, but never got too frustrating. I may have missed something, but I couldn't tell which terminals associated with which colors. Also, you don't have a diagonal run animation for the player character. |
| Aug 22 23:27:00 | 9m 00s | Rubber and Glue | Not bad. Very cleanly done for a quick job. I ended up just sorting the words by color, but perhaps that's what you intended? Also, more words would be nice. |
| Aug 23 09:10:00 | 9h 43m | Your Doomed | Nicely done. Does the game get harder over time? I played to about 200 by pushing everything off the right of the screen, so I never had any asteroids onscreen for long. |
| Aug 23 09:28:00 | 18m 00s | The Robots and I | I would have liked to see some diagonal movement, but that's just my preference. I also didn't realize I had to press space multiple times to hack, until I read the above comment. Nice concept and use of the theme! |
| Aug 23 09:34:00 | 6m 00s | Psi Keepers | I thoroughly enjoyed this game. It wasn't particularly expansive on gameplay, it has a strong concept that fits the theme well. I just wish the explosions had some area of effect, since you can only kill one at a time! |
| Aug 23 09:40:00 | 6m 00s | Loputon | An interesting concept for a game! I do agree that the dashing was well done, though I never used the bat. Maybe it should give you some explicitly stated combo bonus or huge points for using it (or maybe it does, like I said, never used it =D). |
| Aug 23 09:44:00 | 4m 00s | Isolation | I'm sad that I can't play it! Once I get to the title screen, I push enter and it displays the screen showed in your screenshot, which immediately fades to a full black screen. |
| Aug 23 10:02:00 | 18m 00s | Psychic Prison Break | Excellent job. The ending was really moody... in a good way. The atmosphere was brilliantly achieved. <br/> <br/>It seems that you are able to press 'up' to move your selected topic above the screen (pressing up twice requires pressing down twice to get it back onscreen), and trying to select an offscreen option crashes the game. Perhaps it's an index out of bounds thing? |
| Aug 23 12:44:00 | 2h 42m | Sonic Boom | This is a really cool concept, and fits the theme well. I especially liked the bullet patterns. I did find the enemies' sounds to be pretty grating though, perhaps you could find some tunes that mesh better together? |
| Aug 23 12:50:00 | 6m 00s | Singularity Smash | @deveinmoore- I had the same issue. You need the XNA framework to run it (it's the second link he posted). <br/> <br/>It's pretty neat, for how simple it is. The graphics are nice and clean, and it fits the theme well. <br/>I think it'd be interesting if holding down the left mouse would maintain a singularity that rapidly drained energy, to get larger groups. |
| Aug 24 18:08:00 | 29h 18m | Alien Abduction of Aliens | Good game. The art was especially amazing. It would be nice to be able to kill other enemies when you're pulling one in, by swinging it around. As it is, if you missed the pull to you, you were disarmed for a while. Also, if you start pulling in an enemy that dies, your tractor beam is stuck until you let it go. Only minor complaints, though! |
| Aug 26 19:31:00 | 49h 23m | Pisces Dentata | Nice atmosphere you've got going on here. I liked the accompanying comic =) |
| Sep 3 09:39:00 | 182h 08m | Graphell | Link isn't working for me =( |