Foon → Ludum Dare Explorer → Users → zorsy
| Year | LD | Theme | Game | Division | Category | Score | |||
|---|---|---|---|---|---|---|---|---|---|
| 👥 | 🥉 | 2017 | 39 | Running out of Power | Cosmo Beat | jam | Audio | 4.59 |
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2017 | 39 | Running out of Power | 👥 | Cosmo Beat | jam | 20 | 4.28 | 4.13 | 3.97 | 3.98 | 4.32 | 4.59 | 3.54 | 4.00 |
zorsy leaves an average of 3.0 feedback comments each event.
LD39 — Running out of Power (3)
Night Watch by IndieAlchemist 2017-08-15T14:48:46Z ♥ 1
This is a really solid game given the time constraints of a jam! I have to admit upon upgrading the incentives didn't stick, and it did become repetitive. I can definitely see it develop into a bit more of a plants vs zombie archetype in terms of progression and it would be cool to explore beyond just the linear plane (having lampposts only shine bright for ghosts that can fly?) would love to see a more developed version for the future!
Running out of Pow E.R. by larzan 2017-08-15T14:23:32Z ♥ 1
Man i love how creative you got with the camera! it actually was a good fine line between making the game super interesting but also not havoc to give me a headache!
The music was spot on as well! really fit the animation, but could be cool to mix your sound effect wubs and music with some of the camera movements too! i enjoyed this quite a bit! and didn't get too easily frustrated
Botken: Assault and Battery by Toone 2017-08-02T15:39:28Z ♥ 4
Good job! I think it's a great concept with a lot of potential for chaos, i even had fun playing it by myself.... "awkward" but Nonetheless i'd just work on some of the audio clipping and finding a way to prioritise moves so that players can predict and counter attacks more like a rock paper scissors? Either way i loved it!