Found a couple bugs where killing an enemy holding your creature next to a wall might cause it to drop through the wall and out of the map, and you seem to be able to "air jump" repeatedly inside the elevator shaft all the way to the top. Good job on the creature design, cutscene art and responsive attack animation though!
Neat shooter with an unusual theme! My only complaint is the milk meter might obscure your character if you hang around that part so you might wanna bump the bottom screen limit up a bit.
Love the art style and UI in this, very consistent and full of personality. The ball's hitbox took me a while to grasp, but once I did the high scores started rolling in. Well done!
LD46 — Keep it alive (3)
Bounty Journey by Feh 2020-04-22T01:15:33Z ♥ 1
Found a couple bugs where killing an enemy holding your creature next to a wall might cause it to drop through the wall and out of the map, and you seem to be able to "air jump" repeatedly inside the elevator shaft all the way to the top. Good job on the creature design, cutscene art and responsive attack animation though!
Bullets & Babies by David Bohan 2020-04-22T01:05:51Z ♥ 1
Neat shooter with an unusual theme! My only complaint is the milk meter might obscure your character if you hang around that part so you might wanna bump the bottom screen limit up a bit.
Volley Gosh by verbvirus 2020-04-22T00:47:41Z ♥ 2
Love the art style and UI in this, very consistent and full of personality. The ball's hitbox took me a while to grasp, but once I did the high scores started rolling in. Well done!