satisfyingly spooky, aesthetically amusing, and entertainingly engaging, your game wins my affection in definitely less than 10 seconds! The gameplay is surprisingly easy to understand yet tricky to master, the intense and almost addicting experience matches greatly with the chosen theme. It takes a while for me to realize that finishing the toy quickly is more important than matching the children's preferences, which is an elegant way to teach players the importance of "every 10 seconds". The animation displaying all players' works in the end is also very effectively rewarding. 10/10 on the art and music. Great game & personal favorite!
One of the most interesting ideas I have seen so far. The consistant, immersive and impressive art and sound design with strong narrative and engaging gameplay, the stake of wasting a weak, valuable and also unvaluable once-lived someone's life on a poor tactic becomes so real. It's also interesting and it feels intentional how we as the decision-maker does not need to plan a safe way for these people to leave the levels after it is won, everything about this game just take us to the nuclear winter of humanity.
LD51 — Every 10 seconds (2)
Santa Ltd. Express Toy Workshop by MTabasco 2022-10-14T05:24:51Z ♥ 1
satisfyingly spooky, aesthetically amusing, and entertainingly engaging, your game wins my affection in definitely less than 10 seconds! The gameplay is surprisingly easy to understand yet tricky to master, the intense and almost addicting experience matches greatly with the chosen theme. It takes a while for me to realize that finishing the toy quickly is more important than matching the children's preferences, which is an elegant way to teach players the importance of "every 10 seconds". The animation displaying all players' works in the end is also very effectively rewarding. 10/10 on the art and music. Great game & personal favorite!
Chernobyl by Robert Li 2022-10-14T04:30:39Z ♥ 4
One of the most interesting ideas I have seen so far. The consistant, immersive and impressive art and sound design with strong narrative and engaging gameplay, the stake of wasting a weak, valuable and also unvaluable once-lived someone's life on a poor tactic becomes so real. It's also interesting and it feels intentional how we as the decision-maker does not need to plan a safe way for these people to leave the levels after it is won, everything about this game just take us to the nuclear winter of humanity.