Overwrite by stevenjmiller 2018-08-20T15:38:10Z
That was amazing! I love me a good puzzle game, and this game has the right amount of challenge, and the mechanics are super interesting!
I think this might be my favourite puzzle game so far!
Foon → Ludum Dare Explorer → Users → Tamanegi-K
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2018 | 42 | Running out of space | Tile Titan Toppler | jam | 87 | 3.97 | 3.71 | 3.97 | 3.55 | 4.26 | 3.71 | 2.97 | 3.66 |
That was amazing! I love me a good puzzle game, and this game has the right amount of challenge, and the mechanics are super interesting!
I think this might be my favourite puzzle game so far!
I liked it! The game was very interesting, and getting analytical while still trying to stay under the file size limit was a fun twist to the theme!
If I were to nit pick a little, perhaps you should make file selection more obvious; instead of clicking the red circles for submission, perhaps a tick or a cross would make more sense.
Also, I think there's an typo there, it says "GUIEST" instead of GUEST.Untitled.png
Overall, I really enjoyed the game! And come now, it has pretty pixel art, simple writing, and calming, but also mysterious music; it was nice.
The game is pretty simple, and after reading the instructions carefully I was able to actually enjoy the game (I had no idea what I was doing the first time).
I liked the general concept and idea since it linked directly to the theme, I have no problems about the file selection things, other than hoping that the display could just remain on the entire time.
I'd say that the game can get boring quick since there's not a lot of pressure on it, despite having a timer. Perhaps you should find a way to make it more exciting with an increasing rate of timer depletion. Alongside with that, perhaps setting a goal for how many bytes are freed before clearing every sector may help too (literally spamming enter still somehow cleared memory, not sure if it's a bug or not).
About controls, I liked that you kept it close like Windows, but spamming the arrow keys get really painful, so perhaps the whole "holding to move fast" thing would help.
Overall, there's a good bit of potential for this game to be a fast paced arcade organisation game, well done on that!
Well...
I hate to say it, but the game was pretty hard to play. There was no instructions, so I had to figure out hot to play the game. It wasn't that hard to figure out, but it's good to have some sort of message at least.
The character also rotated ridiculously slow, which made movement really hard, so I couldn't play the game properly without running out of space (it was pretty funny struggling to do that though).
Additionally, I'm not sure if it's a bug, but the balls don't seem to attach to you and float around when I push off-coloured balls away from their, uh, tents?
Overall, the game could've been something greater with a simple concept. Work hard, and I'm sure the game can be much better!
I love myself a good puzzle, so this game is a nice welcome. The game looks clean and pleasing to the eye, and the concept itself plays nicely to the theme with how you're placing wires and nodes.
However, I have some gripes about the game. For one, I didn't understand how the game works until a bit of exploration. Mechanics I had to figure out included being able to drag wires out of the numbers itself, how inputs and outputs worked, and what I can and couldn't do. Personally, the nodes given are quite limited, in my opinion. I wished that the nodes can connect from the bottom, and the Cross node interchangeable. I also found it a little frustrating knowing that more final outputs would appear only after completing previous ones.
The game also had several bugs: - Sometimes, in Endless mode, final outputs can appear in the same place. - When getting Locked Out and going back into a stage, the timer seemed to decrease a lot faster. - When getting Locked Out and going into another stage, the node list overlaps with the previous one, I think. - You can place two nodes in the same place.
Overall, the game has a lot of potential to be a very interesting and thought provoking puzzle game, it just needs a little more freedom in what you can do and instructions/tutorials on the game. Keep up the good work!