FoonLudum Dare ExplorerUsers → Psifour

Psifour

Games

YearLDThemeGameDivisionRankOvFuInThGrAuMoCo
20132710 SecondsSpeedRoidjam3742.932.372.593.372.592.282.4345

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Mood vs Overall

Comments by Psifour

LD27 — 10 Seconds

Run, Bun, Run! by jsspiegel 2013-08-27T23:18:00

The bunny is the cutest sprite I have seen so far while looking at other Jam entries.

SpeedRoid by Psifour 2013-08-27T23:24:00

@Croze
There is a menu button on the credits screen. Perhaps naming it 'Back' would have been more intuitive.
@Rabbits...
No worries, Java makes it easy to support most desktop environments with minimal fuss.
@DissidentDan
Sounds like you had a spot of bad luck with the UFO wave :D One of the others had the same issue and gets a UFO wave super early every time (I usually don't see one til 30+ seconds in).

@All Others
Thank you for your kind words :D

SpeedRoid by Psifour 2013-08-29T04:49:00

All the feedback has been really great. Due to our use of LibGDX a port to Android (and iOS) would be a simple matter of fixing a few small things, is that something that you would download and play? Also development will probably continue until we fix a few things, like smooth out the difficulty (we artificially increased the difficulty at the last minute as one of our play testers racked up 10k+ points).

SpeedRoid by Psifour 2013-08-30T12:55:00

@Jupiter_Hadley
I have a droid build that I am working on right now, but do to lack of optimization it won't run on low-end devices at all.

@namrog84
Thanks for the feedback. For me personally the word 'fast' is one of the highest compliments you could pay our game. I really was hoping for a frenetic chaotic asteroids-esque game, and judging from feedback we hit that mark relatively well.

@HD408
I see what you mean. I come from a school of thought that death is not a bad thing in games. I will happily die repeatedly just to learn the move set of an obscure mini-boss in a game. I think our biggest failing was that we didn't include a way for more casual players to enjoy a bite of the pie without committing to a full slice (and all the deaths that entails). I will pass along your comment about the sprites to Drake as he will be glad to hear positive feedback about them.