The game is quite difficult, but I find it very interesting. The controls are great and so is the feeling of being in space. I'm not sure about the video in the tutorial though - I didn't get what it tries to teach meπ .
The game is really nice. The graphics and the 8 way movement bring some retro vibes to it. I think it will be helpful to add a restart feature so the players won't have to reload the game when they lose.
It's a pretty simple yet elegant approach to designing a game. I think what it needs is a soundtrack that will contribute to the vibe of sliding on a rope made of thunderbolt in space.
The idea is very good. The artwork is very nice and consistent. I like the music that fits the game very well. It will be nice to add some more mechanics that will make the gameplay more engaging on the long run, but it's very good as a game jam project.
LD59 — Signal (4)
Space walk by Shaggy 2026-04-22T19:34:32Z ♥ 2
The game is quite difficult, but I find it very interesting. The controls are great and so is the feeling of being in space. I'm not sure about the video in the tutorial though - I didn't get what it tries to teach meπ .
Network Bridge by Coda Highland 2026-04-22T19:21:21Z ♥ 1
The game is really nice. The graphics and the 8 way movement bring some retro vibes to it. I think it will be helpful to add a restart feature so the players won't have to reload the game when they lose.
Signal Ryder by goblon17 2026-04-22T17:49:02Z ♥ 1
It's a pretty simple yet elegant approach to designing a game. I think what it needs is a soundtrack that will contribute to the vibe of sliding on a rope made of thunderbolt in space.
ROV-R by Abiral 2026-04-22T17:41:45Z ♥ 1
The idea is very good. The artwork is very nice and consistent. I like the music that fits the game very well. It will be nice to add some more mechanics that will make the gameplay more engaging on the long run, but it's very good as a game jam project.