Crash Fraud by Ventuscaclium 2021-10-05T19:54:49Z
Really solid mini-game/concept, I'd love to play a full version of it honestly. Really impressive for a weekend of work!
Foon → Ludum Dare Explorer → Users → MidnitePixel_
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2022 | 51 | Every 10 seconds | 👥 | Lost Depths | jam | 952 | 3.13 | 2.68 | 3.34 | 3.66 | 3.31 | 3.36 | 2.33 | 3.61 |
Really solid mini-game/concept, I'd love to play a full version of it honestly. Really impressive for a weekend of work!
@mateu Hey there! I just wanted to say thanks for that huge critique, these are all issues we discussed and simply ran out of time to innovate or improve on. Most importantly I'm just glad to hear the atmosphere and theme stood out to you! For several of us it was our first game jam and this was a big learning experience, so any good feedback is a win for me!
@mateu not at all, we were all genuinely happy to read your review. Even if it had several criticisms they were all constructive, helpful, and ones I already agreed with. Also, our game stuck with you enough to even bother making such a long comment and that's a compliment in itself!
@arscene / @holy-doggo01 / @whoaitsjeff Our main dev was swamped so we didn't have time to improve it but we agree the sense of speed and controls are an issue.
Thanks to all of you for playing!
@rendow Thanks! Really glad you enjoyed the game, sorry to hear you couldn't find any treasure though!
@rexagon I love the idea of a nautical 3D compass, if we touch the project again I'll make that happen. Thanks for playing!
@zioxindiedev I'm glad you got Subnautica vibes! That was a big part of my inspiration for the art direction
@georgy16 / @adriangray / @baylock / @animawish I'm glad you all liked the game! I agree with your comments that it's missing some better 3D navigation and speed indicators, it's something we didn't get to add. But most importantly, thanks for playing our game!
This game is great, I love the absolutely ridiculous setting and the art style really tops it off!
From an art perspective I love the PSX/Top-Down fusion you went with here, it really compliments the game's vibe.
From a game-play perspective I sort of felt limited by the lack of player choice here. Maybe I didn't get far enough and I just suck? But, usually with this type of game I'd expect some sort of tools I can use to gain an advantage like grenades or shields. It felt a bit unsatisfying when I realized all I could do was hold down LMB. Otherwise the concept and use of theme was spot on and easy to understand right away! It's really an enjoyable and easy to pick up game, I'd love to see you iterate on it from here.
This is a great little Flash-like game! I like the art design and the looping gameplay a lot, great use of the theme. Two issues though: the time remaining count occasionally gets in the way of gameplay and more importantly it's lacking a quick reset button for when you mess up a run.