I like the idea of being stuck in an orbit. Actually had a similar idea at first (but with completely different implementation).
Graphics and audio are on point. Game-feel was great, I really felt like floating around in space. Controls were a bit cumbersome since I have an AZERTY keyboard (and forgot to switch it to QWERTY), but it was really fluid still. Puzzles were good enough for a jam project, simply moving around and picking up cucumbers felt good.
If I had to nitpick though, restarting the artificial gravity isn't very exciting for the player since the fun factor lies in the zero-G controls. Of course it is very coherent with the pitch and setting, but perhaps a tiny bit of ludonarrative dissonance would've actually helped here.
LD47 — Stuck in a loop (1)
Orbit by nopogo 2020-10-11T21:23:44Z ♥ 2
I like the idea of being stuck in an orbit. Actually had a similar idea at first (but with completely different implementation).
Graphics and audio are on point. Game-feel was great, I really felt like floating around in space. Controls were a bit cumbersome since I have an AZERTY keyboard (and forgot to switch it to QWERTY), but it was really fluid still. Puzzles were good enough for a jam project, simply moving around and picking up cucumbers felt good.
If I had to nitpick though, restarting the artificial gravity isn't very exciting for the player since the fun factor lies in the zero-G controls. Of course it is very coherent with the pitch and setting, but perhaps a tiny bit of ludonarrative dissonance would've actually helped here.
Great project overall ! Really felt good to play.