Spooky Gothic Siege by Kszaku 2022-04-06T06:22:00Z
It was hard to play with my 60% keyboard :smile: It's surprisingly addictive, would love to see more polished version. Had fun!
Foon → Ludum Dare Explorer → Users → Lix3nn
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2022 | 50 | Delay the inevitable | 👥 | Don't Look Up | jam | 394 | 3.75 | 3.75 | 3.55 | 4.25 | 3.95 | 2.78 | 3.45 |
It was hard to play with my 60% keyboard :smile: It's surprisingly addictive, would love to see more polished version. Had fun!
Amazing artwork and polished gameplay. Controls are creative but hard to get used to, it can be annoying to collect the materials after mining. Perhaps a magnet with radius upgrade would be nice?
Game mechanics are simple but polished, played without getting bored for a long time. But after a while it gets boring because there is no variety.
Also, unrelated but, we had very similar concepts but different approaches. Finally, I must say again that the artwork is amazing, combined with the music it was a very relaxing and enjoyable experience.
Love the concept and enjoyed playing. Perhaps it would be nice if we get a time penalty when we collect wrong souls.
Beautiful art and music fits fast-faced gameplay and camera shake so well. Would love to see a more polished version, perhaps with space or right click for dash. Fun game!
@bearding8 @alpqty @dactarium @kszaku Thanks for the feedback! Laser designation is a good idea, I'll implement it. I'm considering improving/polishing and making a mobile port just to see how it works there.
@cemre The year in gameover/level-done screens are wrong but its correct on left-bottom, forgot to fix those before uploading :smile: Seems like I should work on difficulty scaling and add better description to upgrades. I tried adding 1 more star but that was impossible to play against.
@tristian-tee The sun is just a sphere with VertexDisplacement shader. Same shader is also on the comet. The shader is really simple, you can find it on github.
Thank you for feedback!
The story and art are beautiful. I feel like the boost cursor gets fast too fast, perhaps add a way to slow down the cursor. Had fun playing!