Simple, yet well done, concept that is surprisingly fun.
The game is still a little rough around the edges, which is to be expected, but there are a few interesting design choices that really sell the game. The humour really adds some charm to the game, which makes losing not feel so bad. And the visual effects are a nice touch. Kind of neat to see how you used some simple systems to add another layer of depth and fun to the game.
It would be nice to see this taken a bit further with some progression, maybe start in a safe area where you can test the controls, then an easy zone with fewer enemies, etc. Could perhaps tie spawns to the level depth.
The web version didn't load for me but the download version worked fine.
Some criticisms: As others have said the bombs act a little weird, didn't expect it to home back to me like the 'enemy' mines in the level, and as they are identical it's hard to tell what's going on with them sometimes. The text-boxes are a little oddly positioned and a tad too fast.
LD39 — Running out of Power (1)
Ocean Commotion by Porkeh 2017-08-02T21:34:42Z ♥ 1
Simple, yet well done, concept that is surprisingly fun.
The game is still a little rough around the edges, which is to be expected, but there are a few interesting design choices that really sell the game. The humour really adds some charm to the game, which makes losing not feel so bad. And the visual effects are a nice touch. Kind of neat to see how you used some simple systems to add another layer of depth and fun to the game.
It would be nice to see this taken a bit further with some progression, maybe start in a safe area where you can test the controls, then an easy zone with fewer enemies, etc. Could perhaps tie spawns to the level depth.
The web version didn't load for me but the download version worked fine.
Some criticisms: As others have said the bombs act a little weird, didn't expect it to home back to me like the 'enemy' mines in the level, and as they are identical it's hard to tell what's going on with them sometimes. The text-boxes are a little oddly positioned and a tad too fast.