Asteroids by MianaGames 2017-08-01T16:48:25Z
Fun game, could have done with a score counter though. I liked that you could shoot the powerups and that shooting reduces the ship's power essentially doubling the impact of a bad shot.
Foon → Ludum Dare Explorer → Users → Kristian Dixon
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2017 | 39 | Running out of Power | Nanni | jam | 2.50 | 1.75 | 4.00 | 3.50 | 2.50 | 1.00 | 2.00 | 2.66 |
Fun game, could have done with a score counter though. I liked that you could shoot the powerups and that shooting reduces the ship's power essentially doubling the impact of a bad shot.
I quite like the idea behind this. The popups felt a little too frequent and the hit boxes for the input sometimes felt a little off but with a bit more polish and maybe having the number of popups increase over time this could probably improve it. I had a similar idea of having the amount of stuff draining the battery faster but I never got it implemented in time. Good work :)
The art for this game was really good and I thought the gameplay was quite fun too (I like how the gun launches you so far). I couldn't figure out what to do for the boss level and I noticed there wasn't any draining power in the last two levels that I played (although I think it was in the first couple). I also found it hard sometimes to tell if a block was something I could collide with or if it was something that was in the background.